Other global modpacks in ascending order of difficulty from vanilla to Py

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factoriogame1121
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Other global modpacks in ascending order of difficulty from vanilla to Py

Post by factoriogame1121 »

Can anyone with extensive game experience make such a list?
We are talking about high-quality ready-made or supported (not abandoned unfinished) global modpacks.

P.S. Are there global modpacks that simplify vanilla? Are there global modpacks harder than Py?

vjbone
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Re: Other global modpacks in ascending order of difficulty from vanilla to Py

Post by vjbone »

Imho
1. Vanilla
2. bob's
3. krastorio 2
4. angel
5. bob's + angel
6. Industrial Revolution 2
7. space exploration
8. krastorio 2 + space exploration
9. bob's + angel +sea block
10. pyanodons
11. PyBlock

AndrewSkier
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Re: Other global modpacks in ascending order of difficulty from vanilla to Py

Post by AndrewSkier »

I would agree with below list, but put bob+angel after IR2 and add Omni after B&A.
SE get challenging in later phases vs B&A or PY change the game drastically from the beginning.

Zyz
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Re: Other global modpacks in ascending order of difficulty from vanilla to Py

Post by Zyz »

Considering there are many mods that can be combined with give modpacks other than pyanodon's I'll give a score from 1-10 with addons worth extra points instead of a proper list. If you combine modpacks add each value to the total. By the way I have over 10,000 hours on my steam account but at least a quarter of it consists of the game being open while I was afk.

Vanilla (1)
Bob's (2)
Krastorio 2 (2)
earendel's mods without Space exploration [do not add the aai modifier below, it has been counted in the modpack] (2)
angel (3) (components mode +2; science and components overhaul +3.5)
Industrial revolution (3)
Space Expolration (4.5)
Yuoki (2 if alone / 0 if combined with angelbob since it makes mostly alternative things some of which are easier some of which are harder)
Seablock (6)
pyanodon full suite (9)
pyblock (9.5)
omni (+2)
Bz mods (+1.5)
Realistic fusion power (+1)
madclown's mods without madclown science (+0.5)
spaceX (space extension) (+1)
science cost tweaker (+1)
aai vehicles, signals and programmable stuff (-1)
madclown's science (-1)

I haven't tried schall's modpack, warptorio/planetorio, science pack gallore, Xander or nullius yet. 5-dim and modmash seem like WIP and aren't quite entertaining enough yet for me to give them a score.

I also use many qol standalone mods which either makes things easier, add alternative sources, is cosmetic or I find fits well with the modpack I am playing at the moment.

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BlueTemplar
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Re: Other global modpacks in ascending order of difficulty from vanilla to Py

Post by BlueTemplar »

5-dim [...] seem like WIP and aren't quite entertaining enough yet for me to give them a score.
Heh, wasn't 5Dim literally the first modpack around, predating even the mod portal ?
BobDiggity (mod-scenario-pack)

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Re: Other global modpacks in ascending order of difficulty from vanilla to Py

Post by BlueTemplar »

Also, Fantario would be somewhere between IR2 and (non-seablock) AB, I guess ?
BobDiggity (mod-scenario-pack)

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Re: Other global modpacks in ascending order of difficulty from vanilla to Py

Post by Zyz »

BlueTemplar wrote:
Mon Sep 27, 2021 7:40 am
5-dim [...] seem like WIP and aren't quite entertaining enough yet for me to give them a score.
Heh, wasn't 5Dim literally the first modpack around, predating even the mod portal ?
5-DIm used, while factorio was in beta, to be a complete-ish experience, I meant the 1.1 version of 5-Dim is WIP. I tried it and seriously other than it having 10 levels of vanilla buildings there seemed to have nothing of note in the modpack.

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