Building idle sounds are very busy

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sparr
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Building idle sounds are very busy

Post by sparr »

It seems weird to me that so many buildings in PyMods play their "busy" sound even when idle. Machinery clanking, vents hissing, etc. Is this intentional?

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pyanodon
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Re: Building idle sounds are very busy

Post by pyanodon »

yeah... imagine me...have to make/found different sounds for idle machines.... all of them. its not only would increase even more the mod size, but it would be a huge work to me.
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BlueTemplar
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Re: Building idle sounds are very busy

Post by BlueTemplar »

I assume that sparr might have wanted to suggest for the buildings to not make any sound at all when idle ?
(Isn't it how it works in vanilla ?)

This issue has actually been bothering me too a little bit, but not enough to report...
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