Py QOL mods
Posted: Mon Mar 23, 2020 12:25 pm
This is a collection of my QOL mods that I made with py in mind.
These work with anything, not only py, but it's py (and ab) where they shine.
Remove Raw Materials Display
Modpage: https://mods.factorio.com/mod/remove_ra ... ls_display
Description: When playing with all recipes unlocked some raw product calculations can cause performance issues. This was partially fixed but hovering over recipes in the player inventory can still drop frames.
Productivity Info
Modpage: https://mods.factorio.com/mod/productivity_info
Description: In pymods it's not obvious which recipes can benefit from productivity. This helps by providing this information in the recipe tooltip.
Void Info
Modpage: https://mods.factorio.com/mod/void_info
Description: There is a distinction between fluid voiding and gas voiding. Sometimes it's hard to distinguish which one is the right type for the job. This adds infomation about voidable products and respective voiding facilities in the recipe tooltip.
PyHT Pipes Reskin
Modpage: https://mods.factorio.com/mod/py_ht_pipes_reskin
Description: I'm probably not the only one who thinks that the new pipes added in PyHT could have more standard sprites. This mod changes the look to match niobium/iron pipes but with a different color.
Helpful Helmod Recipes
Modpage: https://mods.factorio.com/mod/helpful_helmod_recipes
Description: Matrix solver sometimes cannot find a solution in complex chains. Telling it explicitly which items are being produced outside [voided after] can help it find the solution.
I will happily listen to other ideas that could improve py experience as well as suggestions for the above mods.
These work with anything, not only py, but it's py (and ab) where they shine.
Remove Raw Materials Display
Modpage: https://mods.factorio.com/mod/remove_ra ... ls_display
Description: When playing with all recipes unlocked some raw product calculations can cause performance issues. This was partially fixed but hovering over recipes in the player inventory can still drop frames.
Productivity Info
Modpage: https://mods.factorio.com/mod/productivity_info
Description: In pymods it's not obvious which recipes can benefit from productivity. This helps by providing this information in the recipe tooltip.
Void Info
Modpage: https://mods.factorio.com/mod/void_info
Description: There is a distinction between fluid voiding and gas voiding. Sometimes it's hard to distinguish which one is the right type for the job. This adds infomation about voidable products and respective voiding facilities in the recipe tooltip.
PyHT Pipes Reskin
Modpage: https://mods.factorio.com/mod/py_ht_pipes_reskin
Description: I'm probably not the only one who thinks that the new pipes added in PyHT could have more standard sprites. This mod changes the look to match niobium/iron pipes but with a different color.
Helpful Helmod Recipes
Modpage: https://mods.factorio.com/mod/helpful_helmod_recipes
Description: Matrix solver sometimes cannot find a solution in complex chains. Telling it explicitly which items are being produced outside [voided after] can help it find the solution.
I will happily listen to other ideas that could improve py experience as well as suggestions for the above mods.