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Re: pY Petroleum Handling

Posted: Mon Feb 18, 2019 7:23 am
by liwers
It's not fair..!

The other buildings of pyPH only have small/medium/large/huge sizes, why would pumpjack gains a high-tech one..!

The other buildings will definitely use mass strikes and demonstrations to press their demands, that a Fair and Equitable Treatment Standard must be established to ensure all buildings can stand on an equal basis..!

Meow..!

Re: pY Petroleum Handling

Posted: Mon Feb 18, 2019 2:29 pm
by pyanodon
hahahahaha


Well, we did the Gas refinery today. Remember, this names can change as well as their functions because we still dont know how far we will go into the petrochemistry.

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Re: pY Petroleum Handling

Posted: Mon Feb 18, 2019 3:06 pm
by TwentyEighty
Are you going to change any science packs?

Re: pY Petroleum Handling

Posted: Mon Feb 18, 2019 3:08 pm
by pyanodon
TwentyEighty wrote:
Mon Feb 18, 2019 3:06 pm
Are you going to change any science packs?
Good question....we have no intentions to that. BUT, i also, if inspired, make a science pack just for this mod.

Re: pY Petroleum Handling

Posted: Mon Feb 18, 2019 5:31 pm
by aklesey1
pyanodon wrote:
Mon Feb 18, 2019 3:08 pm
TwentyEighty wrote:
Mon Feb 18, 2019 3:06 pm
Are you going to change any science packs?
Good question....we have no intentions to that. BUT, i also, if inspired, make a science pack just for this mod.
U can add some changes to production science pack and to hi-tech science pack if PYHT is dected

gas refinery - oh god pls give natural gas i think it can one of most important buildings in this mod :)

Re: pY Petroleum Handling

Posted: Mon Feb 18, 2019 10:04 pm
by pyanodon
I dont have plans to change the science packs. Remember this mod is a complement to the main mods...to give the player to ability to run their bases purely based on oil instead of coal if they decided to. Not a huge mod as pyHT or pyCP.

Re: pY Petroleum Handling

Posted: Mon Feb 18, 2019 10:12 pm
by pyanodon
Phew.... Mega Pumpjack is ready. Keep these massive structures is a good logistic challenge.

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Re: pY Petroleum Handling

Posted: Mon Feb 18, 2019 10:27 pm
by kaueNP
You are insane! Really, your creativity scare me :)

Re: pY Petroleum Handling

Posted: Tue Feb 19, 2019 4:45 am
by aklesey1
He's insane and pyanodon is serious dude :D
Hey and tha're all MEGA strucures for this mod?

Re: pY Petroleum Handling

Posted: Wed Feb 20, 2019 1:33 am
by pyanodon
aklesey1 wrote:
Tue Feb 19, 2019 4:45 am
He's insane and pyanodon is serious dude :D
Hey and tha're all MEGA strucures for this mod?
yes.. one.

Re: pY Petroleum Handling

Posted: Wed Feb 20, 2019 10:51 pm
by Aruin
Are there gonna be new recipes for kerosene, diesel and gasoline?

Re: pY Petroleum Handling

Posted: Wed Feb 20, 2019 10:56 pm
by pyanodon
Aruin wrote:
Wed Feb 20, 2019 10:51 pm
Are there gonna be new recipes for kerosene, diesel and gasoline?
for sure!

Re: pY Petroleum Handling

Posted: Thu Feb 21, 2019 4:48 am
by aklesey1
Will be nice to see new recipe for propylene ;)

Re: pY Petroleum Handling

Posted: Sat Feb 23, 2019 10:48 pm
by pyanodon
Today we finished the Retorter, a mega structure to gather shale gas from underground deposits. Its a rare thing to find in the map.


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Re: pY Petroleum Handling

Posted: Sun Feb 24, 2019 8:03 am
by aklesey1
Looks nice
Where we'll need shale gas? perhaps I'll not be mistaken if I compare shale gas with natural gas
But i cannot translate RETORTER to rus language but i can translate source name retort - i'll try to make similar name when we'll discuss ru translation with MasterLogick ;)

Re: pY Petroleum Handling

Posted: Sun Feb 24, 2019 3:48 pm
by liwers
Yeah, it's also difficult to translate this RETORTER into Chinese..

Well, do you mind, that Kitty just call it 'Shale Gas Mining Facility, construction approval by the fomer President Barack Obama, a good friend of Chinese people'..? :twisted:

Meow..!

Re: pY Petroleum Handling

Posted: Sun Feb 24, 2019 3:51 pm
by pyanodon
liwers wrote:
Sun Feb 24, 2019 3:48 pm
Yeah, it's also difficult to translate this RETORTER into Chinese..

Well, do you mind, that Kitty just call it 'Shale Gas Mining Facility, construction approval by the fomer President Barack Obama, a good friend of Chinese people'..? :twisted:

Meow..!

"Shale Gas Mining Facility" Is enough IMO.

Re: pY Petroleum Handling

Posted: Sun Feb 24, 2019 11:06 pm
by pyanodon
Greetings. we finished the Ionic Upgrader. A key building into this mod to add Hydrogen in heavy ingredients to make them lighter or isolate parts from it. For example, convert tar into crude-oil or extract nickel from it.

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Re: pY Petroleum Handling

Posted: Mon Feb 25, 2019 4:22 am
by aklesey1
Looks massive, looks impressive :)

Re: pY Petroleum Handling

Posted: Mon Feb 25, 2019 10:06 pm
by pyanodon
Greetings...today we bring the Multi-Purpose Cracker, a building to crack heavy stuff into lighter stuff using both steam cracking or hydro cracking.


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We are almost done with the graphics..only 1 or 2 left, so we can start the icons and such..then coding...and so on.