Thank youHammerPiano wrote: ↑Tue Oct 16, 2018 4:24 pm
Wow nickel mine on cliffs? That's the coolest idea ever!

Moderator: pyanodon
Thank youHammerPiano wrote: ↑Tue Oct 16, 2018 4:24 pm
Wow nickel mine on cliffs? That's the coolest idea ever!
Agree its nice inspiration
probably a lotlive22morrow wrote: ↑Tue Oct 16, 2018 5:57 pmCliff mining with spidertrons. What a time to be alive.
edit: Also, what's the expected yield of these mines. Is it going to be in the 100M+ range or higher?
No, you just put it in any furnace and, in some cases, in the advanced foundry. And no, no sulfur dioxide in my mods.
ill do the math after the mod is relised ad also make some large bpspitfire_23 wrote: ↑Thu Oct 18, 2018 2:41 pmIf I can just share a balance concern: it seems possible that the higher tier processing for stuff like iron might not be worth it. You can do a whole lot of steps to get high grade iron, or you can just build a bunch of crushers, which is easier and will probably take up less space.
This is a problem I have with Angel's mods too, although I guess it might be hard to solve it in a good way.
spitfire_23 wrote: ↑Thu Oct 18, 2018 2:41 pmIf I can just share a balance concern: it seems possible that the higher tier processing for stuff like iron might not be worth it. You can do a whole lot of steps to get high grade iron, or you can just build a bunch of crushers, which is easier and will probably take up less space.
This is a problem I have with Angel's mods too, although I guess it might be hard to solve it in a good way.