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Re: [MOD 0.16.x] pY HighTech

Posted: Fri Jan 19, 2018 6:05 pm
by romtos
That PCB machine looks awesome!

Re: [MOD 0.16.x] pY HighTech

Posted: Fri Jan 19, 2018 7:04 pm
by pyanodon
aklesey1 wrote:New chain looks great!
however, there are so many abbreviations in the names of all of them are very specific :? Can u put description of these resources here if its not hard for u pyanodon?

And new machine design looks awesome too :D

There will be separate chain for microschip?

New green house? From PYALP i think?
We use abbreviations because people here dont need to know that level of chemistry to play that game, but anyway...

ECH: Epichlorohydrin
PDMS: Polydimethylsiloxane
MSA: Methanesulfonic acid
DMS: Dimethyl sulfide
REO: Rare-earth Oxides

Microchips are already in the other chain.
The new greenhouse is, indeed, from PYAL.

Re: [MOD 0.16.x] pY HighTech

Posted: Fri Jan 19, 2018 7:13 pm
by pyanodon
romtos wrote:That PCB machine looks awesome!
thank you!

Re: [MOD 0.16.x] pY HighTech

Posted: Fri Jan 19, 2018 9:52 pm
by aklesey1
Ahahahahhh yeaaaaahhh, six components for microchips oooh that's cool :mrgreen:
Can't wait for this mod its will be mega epic adventure

Re: [MOD 0.16.x] pY HighTech

Posted: Sat Jan 20, 2018 4:47 pm
by aklesey1
We can get organic solvent on first stage - from organic matter + steam? But where to use it on first stages?
Can u tell something about black liquor?

Re: [MOD 0.16.x] pY HighTech

Posted: Sat Jan 20, 2018 5:04 pm
by pyanodon
aklesey1 wrote:We can get organic solvent on first stage - from organic matter + steam? But Where to use it on first stages?
Can u tell something about black liquor?
Store it. :)

Blavk liquor can be gasified.

Re: [MOD 0.16.x] pY HighTech

Posted: Sun Jan 21, 2018 5:33 pm
by aklesey1
1) Resource "Silicon" - it means pure silcion or processed quartz ore?
2) Graphene will be received with PDMS or separately?
3) Can we wait applications for vanadium in electronics or in application spheres?
4) More uses for industrial solvent?
5) I noticed that molybdenum ore deposits are usually located far away from the spawn point - but we'll need it in second stage so we'll so we have to establish small outposts outside of the base?

hydrogen chloride will be popular in the third stage :) So may be willn't need recipe with using slacked lime to get more sodium hydroxide ;)

It will be interesting to listen what u think about nano an pico (or piko i don't know how to write :? ) electronics :?:

Re: [MOD 0.16.x] pY HighTech

Posted: Sun Jan 21, 2018 8:20 pm
by pyanodon
aklesey1 wrote:1) Resource "Silicon" - it means pure silcion or processed quartz ore?
2) Graphene will be received with PDMS or separately?
3) Can we wait applications for vanadium in electronics or in application spheres?
4) More uses for industrial solvent?
5) I noticed that molybdenum ore deposits are usually located far away from the spawn point - but we'll need it in second stage so we'll so we have to establish small outposts outside of the base?

hydrogen chloride will be popular in the third stage :) So may be willn't need recipe with using slacked lime to get more sodium hydroxide ;)

It will be interesting to listen what u think about nano an pico (or piko i don't know how to write :? ) electronics :?:
1- silicon is silicon. made from silica.
2- i dont get it
3- yes
4- yes
5- yes

Or you can always discard it in the burner. nanotech will come after that stage.

Re: [MOD 0.16.x] pY HighTech

Posted: Sun Jan 21, 2018 9:50 pm
by aklesey1
What i can discard? Didn't understand. If u said about sodium hydroxide? i know many ways to use it - like activated carbon
Graphene will be received with PDMS or separately?
On ur scheme written as - PDMS / Graphene - which product must be on exit or that's two products?

Re: [MOD 0.16.x] pY HighTech

Posted: Sun Jan 21, 2018 10:11 pm
by pyanodon
aklesey1 wrote:What i can discard? Didn't understand. If u said about sodium hydroxide? i know many ways to use it - like activated carbon
Graphene will be received with PDMS or separately?
On ur scheme written as - PDMS / Graphene - which product must be on exit or that's two products?
its one product.

Re: [MOD 0.16.x] pY HighTech

Posted: Wed Jan 24, 2018 1:31 pm
by pyanodon
Greetings fellow builders. Today we finished the nano-assembler. A building to build and create nano components and mechanisms.

Image

Re: [MOD 0.16.x] pY HighTech

Posted: Wed Jan 24, 2018 3:13 pm
by aklesey1
So stylish orange lettering "PY" :D
And this machine looks nice, even somewhat minimalistic

Re: [MOD 0.16.x] pY HighTech

Posted: Wed Jan 24, 2018 3:18 pm
by pyanodon
aklesey1 wrote:So stylish orange lettering "PY" :D
And this machine looks nice, even somewhat minimalistic


Minimalist??? Its full of details and animated. O.o

Re: [MOD 0.16.x] pY HighTech

Posted: Thu Jan 25, 2018 12:10 pm
by romtos
pyanodon wrote:
aklesey1 wrote:So stylish orange lettering "PY" :D
And this machine looks nice, even somewhat minimalistic


Minimalist??? Its full of details and animated. O.o
It looks cool! I'd rather call it subtle. It fits for a nano-related machine. Mysterious black box does its nano-stuff.

Re: [MOD 0.16.x] pY HighTech

Posted: Thu Jan 25, 2018 9:39 pm
by aklesey1
How tungsten can be used in electronics? Some usage in nano technologies? May be new alloys with tungsten? I could be wrong but still the tungsten is little used now

Re: [MOD 0.16.x] pY HighTech

Posted: Thu Jan 25, 2018 9:50 pm
by pyanodon
aklesey1 wrote:How tungsten can be used in electronics? Some usage in nano technologies? May be new alloys with tungsten? I could be wrong but still the tungsten is little used now


And wont be that used too... W have no much uses in nano/micro electronics... :/

Re: [MOD 0.16.x] pY HighTech

Posted: Sat Jan 27, 2018 3:28 pm
by chrisdec
i really love these new machines,how far are you in procent on this mod?

Re: [MOD 0.16.x] pY HighTech

Posted: Sat Jan 27, 2018 3:34 pm
by pyanodon
chrisdec wrote:i really love these new machines,how far are you in procent on this mod?

i keep this thread updated with it. I think we have around 60% done.

Re: [MOD 0.16.x] pY HighTech

Posted: Sat Jan 27, 2018 6:36 pm
by donoya
Wow... how late am I? I kind-of thought there would be some kind of announcement on the other forums. I guess I was wrong. Well good job so far! I really like what I see. A major concern I have is will these circuits be placed after the fusion stuff? Because if not, there's going to be some major progression blocks, unless you plan on making vacuum and ferrite and methane and a bunch of other currently late-game items available way earlier.

Re: [MOD 0.16.x] pY HighTech

Posted: Sat Jan 27, 2018 6:44 pm
by aklesey1
Looking at the schemes and making sure the nickel will be of big significance in electronics - btw nickel ore is good source of sulfur or sulfuric acid ;)
Just curious how if Arch666Angel was able to develop its own version of electronics :D
I want to see harmonious synergy with angel's mods - like Smelting and Petrochem - these two mods are great