pY Fusion Energy - Discussion

pyanodon's mods are here

Moderator: pyanodon

robomatica
Manual Inserter
Manual Inserter
Posts: 1
Joined: Sun Oct 04, 2020 7:47 pm
Contact:

Re: pY Fusion Energy - Discussion

Post by robomatica »

I'm also having the same issue -- guess I started my game at a bad time. Loving the full py pack but I'm just starting to hit volcanic pipe tech and have no spawns of that or regolite on the map. If there's a fix coming, any way to make it retroactive? Alternatively, does someone who knows lua mind giving me a console command to fix my map and generate resources somehow (regolite + volcanic pipe tech)? I don't mind using console commands but know nothing about lua and factorio's api so I need help :) Thanks!

kingarthur
Smart Inserter
Smart Inserter
Posts: 1426
Joined: Sun Jun 15, 2014 11:39 am
Contact:

Re: pY Fusion Energy - Discussion

Post by kingarthur »

robomatica wrote:
Sun Oct 04, 2020 7:54 pm
I'm also having the same issue -- guess I started my game at a bad time. Loving the full py pack but I'm just starting to hit volcanic pipe tech and have no spawns of that or regolite on the map. If there's a fix coming, any way to make it retroactive? Alternatively, does someone who knows lua mind giving me a console command to fix my map and generate resources somehow (regolite + volcanic pipe tech)? I don't mind using console commands but know nothing about lua and factorio's api so I need help :) Thanks!
its being worked on atm. proably be an update later today or tomorrow as im trying to clean up some of the mess that is the starting area. once the update is out easiest thing to do besides explore more map is to use the delete empty chunks mod to allow you to reset any previously uncovered but unused map chunks.

if you dont want to wait theres a console command for editor mode that might help.

Code: Select all

/editor
or a console command to spawn ores.

Code: Select all

/c local surface=game.player.surface
if surface.get_tile(game.player.position.x, game.player.position.y).collides_with("ground-tile") then
	surface.create_entity({name="volcanic-pipe", amount=100000, position={game.player.position.x, game.player.position.y}})
end
paste that into the chat box and itll spawn a resource at the players position.

User avatar
pyanodon
Smart Inserter
Smart Inserter
Posts: 1900
Joined: Wed Apr 20, 2016 4:42 pm
Contact:

Re: pY Fusion Energy - Discussion

Post by pyanodon »

You must construct more Nexelit pylons. :D

Image
pY Coal processing mod
Discord: Pyanodon #5791

aklesey1
Smart Inserter
Smart Inserter
Posts: 1845
Joined: Sun May 18, 2014 3:45 pm
Contact:

Re: pY Fusion Energy - Discussion

Post by aklesey1 »

OMG
This is high tech electric pole! :D
Nickname on ModPortal - Naron79

User avatar
septemberWaves
Fast Inserter
Fast Inserter
Posts: 210
Joined: Tue Jul 26, 2016 7:49 pm
Contact:

Re: pY Fusion Energy - Discussion

Post by septemberWaves »

Another excellent-looking building. What's the range on this power pole?

kingarthur
Smart Inserter
Smart Inserter
Posts: 1426
Joined: Sun Jun 15, 2014 11:39 am
Contact:

Re: pY Fusion Energy - Discussion

Post by kingarthur »

septemberWaves wrote:
Tue May 18, 2021 9:54 am
Another excellent-looking building. What's the range on this power pole?
Not a pole. And I currently don't know the stats. Waiting on the boss man to say but probably double or triple vanilla

User avatar
pyanodon
Smart Inserter
Smart Inserter
Posts: 1900
Joined: Wed Apr 20, 2016 4:42 pm
Contact:

Re: pY Fusion Energy - Discussion

Post by pyanodon »

lol...should be on pyAE forum. XD
pY Coal processing mod
Discord: Pyanodon #5791

User avatar
septemberWaves
Fast Inserter
Fast Inserter
Posts: 210
Joined: Tue Jul 26, 2016 7:49 pm
Contact:

Re: pY Fusion Energy - Discussion

Post by septemberWaves »

I assumed it was a power pole of some form since it looks to be connected to power cables. Curious to find out what else it could be...

User avatar
BlueTemplar
Smart Inserter
Smart Inserter
Posts: 2339
Joined: Fri Jun 08, 2018 2:16 pm
Contact:

Re: pY Fusion Energy - Discussion

Post by BlueTemplar »

Image
BobDiggity (mod-scenario-pack)

Post Reply

Return to “PyMods”