pY Alien Life - Discussion

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kingarthur
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Re: pY Alien Life - Discussion

Post by kingarthur »

Pan Jaszczomp wrote:
Sat Sep 17, 2022 12:20 pm
Might be slightly unrelated to AL, but i'm not sure where to post it to get some dev attention.


A new topic or the py discord or github. Discord usually fastest as I'm always able to check it and get dms or @ . Forums just don't get checked by py or I nearly as often.
I'm ~200h in, playing WITHOUT AL (currently working towards blue chips) and I've been wondering if i'm supposed to be able to make MK2 and further of plantations (fawogae, ralesia etc) (without AL) - they show up in FNEI, but i can't seem to be able to make them and there is no tech that would allow that. Is that on purpose or is it a bug?
It's intended.

PS there are also some missing strings for labels in the mod combo I'm playing (everything but AL/AE) - could fix those as well if you're interested
Sounds like your still on the release/portal version and if so not particularly interested as they should all already be fixed in the dev/beta/ae version.

Pan Jaszczomp
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Re: pY Alien Life - Discussion

Post by Pan Jaszczomp »

It's intended.
Thanks, I was wondering about that for a while now.

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