[0.18] LTN Manager (ALPHA)

Adds new train stops forming a highly configurable logistic network.

Moderator: Optera

dV Broyo
Manual Inserter
Manual Inserter
Posts: 1
Joined: Sun Jan 29, 2023 12:26 pm
Contact:

Re: [0.18] LTN Manager (ALPHA)

Post by dV Broyo »

I got a crash report that looks almost identical with the post of TubbyBoy419.
Playing with SE and "Space Exploration LTN integration" by harag mod (and some other but had over 100 of hours no crashes with them).

My crash report:

The mod LTN Manager (0.4.15) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event LtnManager::on_tick (ID 0)
LuaEntity API call when LuaEntity was invalid.
stack traceback:
[C]: in function '__index'
__LtnManager__/scripts/ltn-data.lua:417: in function 'callback'
__flib__/table.lua:255: in function <__flib__/table.lua:227>
(...tail calls...)
__LtnManager__/scripts/ltn-data.lua:1079: in function 'iterate'
__LtnManager__/control.lua:212: in function <__LtnManager__/control.lua:197>

Post Reply

Return to “Logistic Train Network”