Inserters have wrong things in hand...

Adds new train stops forming a highly configurable logistic network.

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nuhll
Filter Inserter
Filter Inserter
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Re: Inserters have wrong things in hand...

Post by nuhll »

eradicator wrote:
Fri Jun 07, 2019 5:58 pm
nuhll wrote:
Fri Jun 07, 2019 4:44 pm
In a normal megabase, you DONT change filters?
Ever heared of "smart smelting"?

Also i'm just predicting results. I don't have a "problem".
I also used smart smelting, which actually was possible (just btw) because i suggested it (that smelters take only things they already have in inventor ;) - or atleast make it easier)

As far as i know these designs they wont go to SOMETHING -> NOTHING, right? More from SOMETHING -> SOMETHING.

Dragony
Long Handed Inserter
Long Handed Inserter
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Bug: Train gets loaded wrong on power shortages (Brown Outs)

Post by Dragony »

Hi,

I use the output signal of the LTN station to load them just with items the train is expecting: Cable from output to loader, loader set to enable only on condition [item] > 0. This works all the time, except when I am having brown outs. Then it happens that the train suddenly contains ONE PIECE of another item. I am using miniloaders to load them.

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