[1.10.6] Dispatcher crashes game when trying to do a next delivery

Adds new train stops forming a highly configurable logistic network.

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Zemekis
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[1.10.6] Dispatcher crashes game when trying to do a next delivery

Post by Zemekis »

I am in the middle of my game, LTN is running for several hours without problems. But apparently I have come to a point where LTN crashes the game when it tries to dispatch another delivery. At least that is the impression I get. I have a save about 2 minutes before it happens and so far it happens every time, and it does not matter whether I reload the game right away or shut down my computer and try again.

Replicating this error is simple, however, I don't know what triggers it. It would appear to be nothing that I do, as I just stand there doing nothing.
LTNerror.PNG
LTNerror.PNG (27.09 KiB) Viewed 1031 times
I have attached my factorio log.
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eduran
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Re: [1.10.6] Dispatcher crashes game when trying to do a next delivery

Post by eduran »

That error is caused by a line of debug code. Go to mod options and disable "Debug log" and you should be able to continue your game.

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Optera
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Re: [1.10.6] Dispatcher crashes game when trying to do a next delivery

Post by Optera »

Thanks for the report. Fixed for next release.

Seems like pull request #171 re-enabled an outdated piece of code I didn't catch during review.
At least now I know this check for invalid deliveries is not entirely obsolete.

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