i have a very "wrong" setup, i´d just need to make room inside a block, but i wanted it to start to see how it goesRequest Threshold (optional) - Missing amount of items/fluids triggering a delivery. (global default=1000)
Provide Threshold (optional) - Amount of items/fluids required to act as provider. (global default=1000)
i have a provider that (for the moment) holds both slag and dirty barrels. Those two stack sizes are very different, so for the provider/requester chain of dirty barrels to the washing plant, i needed a provide treshold of 1000, otherwise even an Angel´s warehouse would get stuck with barrels only pretty quick.
So far so good.
Now as soon as i built my slag storage, trains started delivering ~1000 slag (when the initial slag pieces that built up while not carried away were gone) to that storage, where i have a treshold of 32k (minus 2 locked slots to prevent inserter junk, dont mind the X signal here)
Whats the point i dont get from the description? Shouldn´t it create schedules of 32000-400 slag?
Up until that point i thought i can do it all, create fluid stations that dont pollute the tank wagons, network IDs to not circle slag/crushed stone around its storage stations but rather pick up at #2, store it and deliver at 4#. I can make smart stations with filter inserters that stop working when a train is filled according to its schedule with using station output signal.... but here I am stuck at this very basic thing.
Im probably just banging my head against a wall, where all i had to do was walk through an obvious door... Am i just tired? Is this the real world?
Thinking about it again, i figured that its for cargo hold, so you dont try to fill more than it can hold, so its rather a limit than an actual request.
But then again, LTN can see the stacks of a wagon and do the math (red X signal)
And from the description i thought provide treshold is the point at which it starts feeding into the network, but request treshold is the mininum it requests