Stations of different surfaces
Posted: Thu Jul 12, 2018 9:59 am
I've been playing with the Blueprint Lab and build some LTN stations there as templates for use in my game.
So now I have a station in the Lab surface that requests fuel for furnaces. I also have a station supplying fuel in my game. This causes LTN to send a train to pick up fuel in my game to deliver to the Lab, which results in "No path". Trains can't travel between surfaces.
I wonder if LTN shouldn't consider the surface a station is at for planing deliveries. Otherwise every surface needs a different network mask and that would seriously limit the number of surfaces that can have trains.
So now I have a station in the Lab surface that requests fuel for furnaces. I also have a station supplying fuel in my game. This causes LTN to send a train to pick up fuel in my game to deliver to the Lab, which results in "No path". Trains can't travel between surfaces.
I wonder if LTN shouldn't consider the surface a station is at for planing deliveries. Otherwise every surface needs a different network mask and that would seriously limit the number of surfaces that can have trains.