[Request] Disable a stop via signal input
Posted: Wed Feb 14, 2018 9:56 pm
Would you consider adding a signal input to disable a stop?
I currently have to add another logistics object just to get the Enable/Disable to appear.
I figured since I'm already hooked up to a constant combinator via lamp it might be possible to disable it via that.
Or even if it wasn't actually disabled normally have LTN ignore the station if let's say Disabled = 1 like Depot = 1 for a depot would be.
I currently have to add another logistics object just to get the Enable/Disable to appear.
I figured since I'm already hooked up to a constant combinator via lamp it might be possible to disable it via that.
Or even if it wasn't actually disabled normally have LTN ignore the station if let's say Disabled = 1 like Depot = 1 for a depot would be.