Are fluid requester stations hard-capped at 1 train request at a time, regardless of capacity?
Posted: Sun Mar 12, 2023 6:57 pm
I'm 500+ hours into K2SE here and in the process of mothballing my Calidus orbit base and moving the entire operation to Nauvis Orbit. I've been using LTN the entire time.
While setting up my space fluids, I noticed an odd behavior that I can't explain.
My LTN supply station is primed with 200,000 fluid and a train limit of 4. These are 1-1 Fluid trains, so I assume LTN is smart and knows that each train can hold 25,000 fluid.
My requester station was empty, had a train limit of 3, and wanted what amounts to 8 full train loads of fluids. However, only one train was ever requested at a time.
Note the above screenshot was taken after it filled, 1 train at a time. I realize it's full now, but most definitely wasn't when the behavior above was observed.
This prompted me to do some experimentation.
Here's a video I took of the issue, recreated without any distance between the stations so you can see all the pertinent info: https://streamable.com/p255os
I took it one step further and used the empty supply station above to create another Cosmic Water supply, and added a second requester station. This meant I had two separate supply stations with 16 trains worth of fluid, and two separate requester stations wanting 16 trains worth of fluid. When everything was enabled, only two trains were dispatched. One from each supply, heading to separate requesters.
When I disabled a requester station and left both supply enabled, still only one train was requested.
When I disabled a supply station and left both requesters on, again only two trains were triggered and both filled from the single supply station.
I thought maybe there was an issue with the item coding where it thought the Huge 200k modded storage tank could only fit one train worth, and was a failsafe to avoid orphaned fluids. So I plopped down 2 more storage tanks and wired them up to the requester station, changed the request total to 600k, and STILL only one train was dispatched, despite the glut of supply.
Am I doing something wrong? Is this intended behavior and I am somehow only noticing it now, 500 hours into the save?
While setting up my space fluids, I noticed an odd behavior that I can't explain.
My LTN supply station is primed with 200,000 fluid and a train limit of 4. These are 1-1 Fluid trains, so I assume LTN is smart and knows that each train can hold 25,000 fluid.
My requester station was empty, had a train limit of 3, and wanted what amounts to 8 full train loads of fluids. However, only one train was ever requested at a time.
Note the above screenshot was taken after it filled, 1 train at a time. I realize it's full now, but most definitely wasn't when the behavior above was observed.
This prompted me to do some experimentation.
Here's a video I took of the issue, recreated without any distance between the stations so you can see all the pertinent info: https://streamable.com/p255os
I took it one step further and used the empty supply station above to create another Cosmic Water supply, and added a second requester station. This meant I had two separate supply stations with 16 trains worth of fluid, and two separate requester stations wanting 16 trains worth of fluid. When everything was enabled, only two trains were dispatched. One from each supply, heading to separate requesters.
When I disabled a requester station and left both supply enabled, still only one train was requested.
When I disabled a supply station and left both requesters on, again only two trains were triggered and both filled from the single supply station.
I thought maybe there was an issue with the item coding where it thought the Huge 200k modded storage tank could only fit one train worth, and was a failsafe to avoid orphaned fluids. So I plopped down 2 more storage tanks and wired them up to the requester station, changed the request total to 600k, and STILL only one train was dispatched, despite the glut of supply.
Am I doing something wrong? Is this intended behavior and I am somehow only noticing it now, 500 hours into the save?