0.18.38 Angel-Bob modpack

Desyncs in modded game will be ignored most of the time, until it is clearly proven that the desync is not caused by scripting.
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0.18.38 Angel-Bob modpack

Post by cpy »

Just got some new fresh desync.

179MB
http://cpy.zapto.org/fct/desync-report- ... -20-14.zip

Also is there a way for me to see what caused desync?
.jsonangelssmeltingangelssmelting_0.5.5.jsonangelsbioprocessingangelsbioprocessing_0.5.5.jsonangelsbioprocessingangelsbioprocessing_0.7.9.jsonangelsindustriesangelsindustries_0.3.2.json</prototype-migration-list><next-unit-number>æº </next-unit-number><next-targetable-item-number> </next-targetable-item-number><next-script-path-find-id> </next-script-

.jsonangelssmeltingangelssmelting_0.5.5.jsonangelsbioprocessingangelsbioprocessing_0.5.5.jsonangelsbioprocessingangelsbioprocessing_0.7.9.jsonangelsindustriesangelsindustries_0.3.2.json</prototype-migration-list><next-unit-number>˼ </next-unit-number><next-targetable-item-number> </next-targetable-item-number><next-script-path-find-id> </next-script-


|B</energy-input-running-counts><next-train-id>
</next-train-id><next-unit-number>Àº </next-unit-number><next-targetable-item-number> </next-targetable-item-number><active-entities>è= </active

|B</energy-input-running-counts><next-train-id>
</next-train-id><next-unit-number>æº </next-unit-number><next-targetable-item-number> </next-targetable-item-number><active-entities>è= </active

gelssmelting_0.3.5.jsonangelssmeltingangelssmelting_0.5.5.jsonangelsbioprocessingangelsbioprocessing_0.5.5.jsonangelsbioprocessingangelsbioprocessing_0.7.9.jsonangelsindustriesangelsindustries_0.3.2.jsonÀº 6 “ š @§ Ð?Ä ÍÌÌÌÌÌÜ?å š™™™™™á?ð è?ó õ ™   £ ¤ 1¥ PF ¦ º

gelssmelting_0.3.5.jsonangelssmeltingangelssmelting_0.5.5.jsonangelsbioprocessingangelsbioprocessing_0.5.5.jsonangelsbioprocessingangelsbioprocessing_0.7.9.jsonangelsindustriesangelsindustries_0.3.2.jsonæº 6 “ š @§ Ð?Ä ÍÌÌÌÌÌÜ?å š™™™™™á?ð è?ó õ ™   £ ¤ 1¥ PF ¦ º
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Re: 0.18.38 Angel-Bob modpack

Post by cpy »

Fun fact, if i disabled ALL mods it still desynced.

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Re: 0.18.38 Angel-Bob modpack

Post by cpy »

I did some digging through other desyncs and it looks like it's the same problem as others, looks like it's modded bluprint problem with .38.

My desync looks exactly the same as those reports.

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