Desyncs seemingly triggered by latency

Desyncs in modded game will be ignored most of the time, until it is clearly proven that the desync is not caused by scripting.
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Baughn
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Desyncs seemingly triggered by latency

Post by Baughn »

We've been playing a multiplayer game for a few weeks, with regular (and increasing) frequency of desyncs.

At all times, it seems it's the laggiest player that desyncs. Restarting the server sometimes helps for a while, but often not. Sometimes we go hours without a desync; sometimes we get five in a row. I have no clue how to debug this, but here's the desync report: https://brage.info/factorio/desync-repo ... -32-37.zip

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