[0.16.22] MP desync (custom scenario, no mods)

Desyncs in modded game will be ignored most of the time, until it is clearly proven that the desync is not caused by scripting.
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Merssedes
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[0.16.22] MP desync (custom scenario, no mods)

Post by Merssedes »

I was only player on the server. The last thing I did I think was select AM from toolbelt.
Scenario is modification of Oarc.
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desync-report-2018-02-11_14-35-26.zip
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Klonan
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Re: [0.16.22] MP desync (custom scenario, no mods)

Post by Klonan »

Moved to desync with mods

If you can deduce that it is actually a game API function or regular script call that is causing the desync, please let us know,
Otherwise this is likely due to the custom script

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