[0.15.19] Desync when working with larger blueprints

Desyncs in modded game will be ignored most of the time, until it is clearly proven that the desync is not caused by scripting.
Post Reply
jokey
Burner Inserter
Burner Inserter
Posts: 6
Joined: Sun May 22, 2016 6:41 pm
Contact:

[0.15.19] Desync when working with larger blueprints

Post by jokey »

When placing a bigger Blueprint (we're just remodeling the smelting), the non-active player gets desync. Server remains there and the player placing it has no desync as well.

desync-report.zip file
https://seafile.digital-family.de/f/4f2 ... 8475fb567/

mods.zip folder contents (basically angels + bobs with some presentation ones)
https://seafile.digital-family.de/f/527 ... 243a08d80/

Post Reply

Return to “Desyncs with mods”