Windows 8 headless server (16 tick latency), servername: ![0.15.6 with mods (Big Server, US EAST)] (mine), Mac OS X 10.12.4 client (MacBook Pro Retina 15" early 2013).
Mod pack attached: Infinizoom 0.1.1, nanobots 1.8.1, squeak through 1.1.7, arumbalights-fix 0.15.0, autofill 1.4.7, autofill 1.4.7, base 0.15.6, bullet-trails 0.2.2, long-reach-fix 0.0.7, stimps-be-gone 0.1.2, textplates 0.2.3, tree_collision 0.4.1.
Desync happened when nanobots attempted to remove concrete, outside of logistics network range with logistics-add-on module installed in character armor.
Map has pollution and biters disabled.
[0.15.6] Desync with mods.
- distortions864
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- Joined: Thu Apr 20, 2017 12:56 am
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[0.15.6] Desync with mods.
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- mods.zip
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Re: [0.15.6] Desync with mods.
There is an issue with mod settings that could cause this - try in 0.15.7 and see if it's fixed.
- distortions864
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- Joined: Thu Apr 20, 2017 12:56 am
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Re: [0.15.6] Desync with mods.
Will do! -- Thanks!
- distortions864
- Fast Inserter
- Posts: 108
- Joined: Thu Apr 20, 2017 12:56 am
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Re: [0.15.6] Desync with mods.
So far, has not reoccurred. 0.15.10.