Hi all.
I play this game with all bob's mod modules 1 month ago, i play multi with my brother.
Game ok all time. But this day game crash with desync message. We played 2 h before crash. We have restart game 3 times but impossible to play.
After i save log, it's factorio 1.
My brother host game for change with me. After load game, desync message. But game offered to load map after create desync log. But this map load made 156mb, not 17mb for the savegame.zip we have normally. We waited 30 min for download, but game crash 1 minute after load, with desync message. log is factorio 2.
http://www.sendbox.fr/e609a1e4f6baaac9/factorio_1.log
http://www.sendbox.fr/378a304f79f2dea0/factorio_2.log
We have play with [14.14] when have first crash. But same crash with [14.15] update.
Sorry for my English, i'm french and i speak very bad English.
edit : 3e log is error hosting file
[14.15] Desync after 40h multiplayer game
Desyncs in modded game will be ignored most of the time, until it is clearly proven that the desync is not caused by scripting.
[14.15] Desync after 40h multiplayer game
Last edited by Tharox on Tue Oct 25, 2016 11:52 am, edited 1 time in total.
Re: [14.15] Desync after 40h multiplayer game
factorio_1.logmicrosoft visual studio 14.0\vc\include\thr\xthread (210): std::_Pad::_Call_func
d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFFE86E8364)
00007FFFE86E8364 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFFE8FC5E91)
00007FFFE8FC5E91 (ntdll): (filename not available): RtlUserThreadStart
369.951 Error CrashHandler.cpp:106: Map tick at moment of crash: 8604183
369.951 Error Util.cpp:77: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
[/code]
Code: Select all
0.004 2016-10-24 23:51:21; Factorio 0.14.15 (build 25162, win64, steam)
0.004 Operating system: Windows 10 (version 1607)
0.004 Program arguments: "D:\jeuxsteam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.004 Read data path: D:/jeuxsteam/steamapps/common/Factorio/data
0.004 Write data path: C:/Users/Tharox/AppData/Roaming/Factorio
0.004 Binaries path: D:/jeuxsteam/steamapps/common/Factorio/bin
0.041 System info: [CPU: Intel(R) Core(TM) i7 CPU 860 @ 2.80GHz, 8 cores, RAM: 8190MB]
0.042 Display options: [FullScreen: 1] [VSync: 0] [UIScale: 100%] [MultiSampling: OFF] [Screen: 255]
0.044 Available display adapters: 1
0.044 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 970 {0x05, [0,0], 1680x1050, 32bit, 60Hz}
0.045 Create display on adapter 0. Size 1280x720 at position [190, 147].
0.099 Initialised Direct3D:[0] NVIDIA GeForce GTX 970; driver: C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_674733509ab83d72\nvd3dumx.dll 21.21.13.7290
0.102 Video memory size (dedicated video/dedicated system/shared system/available): 4058/0/4095/4089 MB
0.141 Device reset internal.
0.145 Desktop composition is active.
0.145 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 100%] [DXT: false]
0.301 Loading mod core 0.0.0 (data.lua)
0.308 Loading mod base 0.14.15 (data.lua)
0.443 Loading mod bobconfig 0.14.0 (data.lua)
0.522 Loading mod bobinserters 0.14.1 (data.lua)
0.605 Loading mod boblibrary 0.14.2 (data.lua)
0.688 Loading mod bobenemies 0.14.0 (data.lua)
0.793 Loading mod bobores 0.14.0 (data.lua)
0.895 Loading mod bobvehicleequipment 0.14.1 (data.lua)
1.009 Loading mod bobtech 0.14.0 (data.lua)
1.122 Loading mod bobplates 0.14.0 (data.lua)
1.268 Loading mod bobassembly 0.14.0 (data.lua)
1.393 Loading mod bobelectronics 0.14.0 (data.lua)
1.526 Loading mod bobgreenhouse 0.14.0 (data.lua)
1.680 Loading mod boblogistics 0.14.3 (data.lua)
1.839 Loading mod bobmining 0.14.0 (data.lua)
1.997 Loading mod bobpower 0.14.0 (data.lua)
2.191 Loading mod bobrevamp 0.14.1 (data.lua)
2.341 Loading mod bobmodules 0.14.0 (data.lua)
2.511 Loading mod bobwarfare 0.14.2 (data.lua)
2.711 Loading mod bobconfig 0.14.0 (data-updates.lua)
2.919 Loading mod bobinserters 0.14.1 (data-updates.lua)
3.112 Loading mod bobenemies 0.14.0 (data-updates.lua)
3.307 Loading mod bobores 0.14.0 (data-updates.lua)
3.545 Loading mod bobvehicleequipment 0.14.1 (data-updates.lua)
3.548 Script technology-functions.lua:152: Technology vehicle-big-turret-4 does not exist.
3.733 Loading mod bobtech 0.14.0 (data-updates.lua)
3.969 Loading mod bobplates 0.14.0 (data-updates.lua)
4.158 Loading mod bobassembly 0.14.0 (data-updates.lua)
4.355 Loading mod bobelectronics 0.14.0 (data-updates.lua)
4.583 Loading mod bobgreenhouse 0.14.0 (data-updates.lua)
4.765 Loading mod boblogistics 0.14.3 (data-updates.lua)
4.958 Loading mod bobmining 0.14.0 (data-updates.lua)
5.183 Loading mod bobpower 0.14.0 (data-updates.lua)
5.369 Loading mod bobrevamp 0.14.1 (data-updates.lua)
5.558 Loading mod bobmodules 0.14.0 (data-updates.lua)
5.792 Loading mod bobwarfare 0.14.2 (data-updates.lua)
5.983 Loading mod bobelectronics 0.14.0 (data-final-fixes.lua)
6.197 Checksum for core: 1291735968
6.197 Checksum for mod base: 538937375
6.197 Checksum for mod bobconfig: 1774049703
6.197 Checksum for mod bobinserters: 2966285250
6.197 Checksum for mod boblibrary: 617495183
6.197 Checksum for mod clock: 0
6.197 Checksum for mod bobenemies: 1291207459
6.197 Checksum for mod bobores: 4029799065
6.197 Checksum for mod bobvehicleequipment: 1506384883
6.197 Checksum for mod bobtech: 84910783
6.197 Checksum for mod bobplates: 674308856
6.197 Checksum for mod bobassembly: 4145366400
6.197 Checksum for mod bobelectronics: 422703435
6.197 Checksum for mod bobgreenhouse: 2288073750
6.197 Checksum for mod boblogistics: 2024701969
6.197 Checksum for mod bobmining: 3435149013
6.197 Checksum for mod bobpower: 3291248052
6.197 Checksum for mod bobrevamp: 910912599
6.197 Checksum for mod bobmodules: 1941715332
6.197 Checksum for mod bobwarfare: 1825633840
7.309 Info PlayerData.cpp:55: Local player-data.json available, timestamp 1477345745
7.309 Info PlayerData.cpp:60: Cloud player-data.json available, timestamp 1473948811
7.617 Initial atlas bitmap size is 16384
7.621 Created atlas bitmap 16384x6001
8.066 Created atlas bitmap 4096x1400
8.077 Created atlas bitmap 4096x3656
20.208 Sprites loaded
20.208 Convert atlas 4096x1400 to: trilinear-filtering
20.245 Convert atlas 4096x3656 to: mipmap
20.653 Loading sounds...
22.525 Custom inputs active: 4
22.581 Factorio initialised
70.702 Info ServerSynchronizer.cpp:27: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0).
70.702 Info ServerMultiplayerManager.cpp:656: mapTick(-1) changing state from(Ready) to(PreparedToHostGame)
70.703 Info ServerMultiplayerManager.cpp:656: mapTick(-1) changing state from(PreparedToHostGame) to(CreatingGame)
70.703 Loading map C:\Users\Tharox\AppData\Roaming\Factorio\saves\_autosave3.zip
70.812 Info Scenario.cpp:152: Map version 0.14.15-1
72.936 Checksum for script C:/Users/Tharox/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
72.940 Checksum for script __bobinserters__/control.lua: 662123439
72.941 Checksum for script __clock__/control.lua: 2990318672
72.942 Checksum for script __bobores__/control.lua: 3601237961
72.944 Checksum for script __boblogistics__/control.lua: 1193194630
72.965 Info UDPSocket.cpp:27: Opening socket at (0.0.0.0:34197)
72.965 Hosting game at 0.0.0.0:34197
72.965 Info HttpSharedState.cpp:44: Downloading https://auth.factorio.com/generate-server-padlock
73.460 Info HttpSharedState.cpp:111: Status code: 200
73.461 Info AuthServerConnector.cpp:106: Obtained serverPadlock for serverHash (ycuaeWhHn550IyiMbM7kvgpkvrwT7mtO) from the auth server.
73.461 Info ServerMultiplayerManager.cpp:656: mapTick(8589601) changing state from(CreatingGame) to(InGame)
73.461 Info ServerRouter.cpp:604: Asking pingpong servers (pingpong1.factorio.com:34197, pingpong2.factorio.com:34197) for own address
73.473 Info GameActionHandler.cpp:2547: MapTick(8589601) processed PlayerJoinGame peerID(0) playerIndex(0) mode(connect)
74.786 Warning ServerMultiplayerManager.cpp:552: Determining own address has failed. Best guess: 0.0.0.0:34197
75.420 Info ServerMultiplayerManager.cpp:585: Matching server connection resumed
110.336 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(86.192.31.57:58701)
110.336 Refusing connection for address(86.192.31.57:58701). Une authentification est requise pour cette partie.
111.069 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(86.192.31.57:64885)
111.071 Refusing connection for address(86.192.31.57:64885). Unknown key:"password-missing"
114.235 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(86.192.31.57:64886)
114.236 Info ServerRouter.cpp:413: Replying to connectionRequest for address(86.192.31.57:64886).
114.236 Info ServerSynchronizer.cpp:524: nextHeartbeatSequenceNumber(1287) adding peer(1)
114.252 Info ServerMultiplayerManager.cpp:656: mapTick(8592041) changing state from(InGame) to(InGameSavingMap)
114.318 Info ServerMultiplayerManager.cpp:740: mapTick(8592041) received stateChanged peerID(1) oldState(Ready) newState(ConnectedWaitingForMap)
116.258 Info ServerMultiplayerManager.cpp:777: MapTick(8592041) Serving map(C) for peer(1) size(17115749) crc(4165592423)
116.258 Info ServerMultiplayerManager.cpp:656: mapTick(8592041) changing state from(InGameSavingMap) to(InGame)
116.353 Info ServerMultiplayerManager.cpp:740: mapTick(8592048) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
299.369 Info ServerMultiplayerManager.cpp:740: mapTick(8603028) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
301.052 Info ServerMultiplayerManager.cpp:740: mapTick(8603129) received stateChanged peerID(1) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
318.619 Info ServerMultiplayerManager.cpp:740: mapTick(8604183) received stateChanged peerID(1) oldState(TryingToCatchUp) newState(DesyncedWaitingForMap)
318.619 Info ServerMultiplayerManager.cpp:791: mapTick(8604183) received playerDesynced peer (1)
318.619 Info ServerMultiplayerManager.cpp:656: mapTick(8604183) changing state from(InGame) to(InGameSavingMapForDesyncReport)
367.748 Info ServerMultiplayerManager.cpp:116: Disconnecting multiplayer connection.
367.748 Info ServerMultiplayerManager.cpp:656: mapTick(8604183) changing state from(InGameSavingMapForDesyncReport) to(DisconnectingScheduled)
367.768 Info ServerMultiplayerManager.cpp:656: mapTick(8604183) changing state from(DisconnectingScheduled) to(Disconnecting)
367.885 Info ServerMultiplayerManager.cpp:791: mapTick(8604183) received playerDesynced peer (1)
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-cfw6yq\libraries\stackwalker\stackwalker.cpp (906): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-cfw6yq\src\util\logger.cpp (334): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-cfw6yq\src\util\logger.cpp (388): Logger::logStacktrace
c:\cygwin64\tmp\factorio-cfw6yq\src\net\servermultiplayermanager.cpp (917): ServerMultiplayerManager::startSavingMap
c:\cygwin64\tmp\factorio-cfw6yq\src\net\servermultiplayermanager.cpp (447): ServerMultiplayerManager::applySynchronizerActions
c:\cygwin64\tmp\factorio-cfw6yq\src\mainloop.cpp (730): MainLoop::gameUpdateStep
c:\cygwin64\tmp\factorio-cfw6yq\src\mainloop.cpp (630): MainLoop::gameUpdateLoop
c:\cygwin64\tmp\factorio-cfw6yq\src\util\workerthread.cpp (34): WorkerThread::loop
c:\program files (x86)\microsoft visual studio 14.0\vc\include\thr\xthread (247): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl WorkerThread::*)(void) __ptr64,WorkerThread * __ptr64>,std::default_delete<std::tuple<void (__cdecl WorkerThread::*)(void) __ptr64,WorkerThread * __ptr64> > > >::_Run
c:\program files (x86)\microsoft visual studio 14.0\vc\include\thr\xthread (210): std::_Pad::_Call_func
d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFFE86E8364)
00007FFFE86E8364 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFFE8FC5E91)
00007FFFE8FC5E91 (ntdll): (filename not available): RtlUserThreadStart
368.886 Error ServerMultiplayerManager.cpp:917: State and scenario saver doesn't match
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-cfw6yq\libraries\stackwalker\stackwalker.cpp (906): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-cfw6yq\src\util\logger.cpp (334): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-cfw6yq\src\util\logger.cpp (388): Logger::logStacktrace
c:\cygwin64\tmp\factorio-cfw6yq\src\util\crashhandler.cpp (105): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-cfw6yq\src\util\crashhandler.cpp (233): CrashHandler::SignalHandler
d:\th\minkernel\crts\ucrt\src\appcrt\misc\signal.cpp (516): raise
d:\th\minkernel\crts\ucrt\src\appcrt\startup\abort.cpp (71): abort
c:\cygwin64\tmp\factorio-cfw6yq\src\net\servermultiplayermanager.cpp (917): ServerMultiplayerManager::startSavingMap
c:\cygwin64\tmp\factorio-cfw6yq\src\net\servermultiplayermanager.cpp (447): ServerMultiplayerManager::applySynchronizerActions
c:\cygwin64\tmp\factorio-cfw6yq\src\mainloop.cpp (730): MainLoop::gameUpdateStep
c:\cygwin64\tmp\factorio-cfw6yq\src\mainloop.cpp (630): MainLoop::gameUpdateLoop
c:\cygwin64\tmp\factorio-cfw6yq\src\util\workerthread.cpp (34): WorkerThread::loop
c:\program files (x86)\microsoft visual studio 14.0\vc\include\thr\xthread (247): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl WorkerThread::*)(void) __ptr64,WorkerThread * __ptr64>,std::default_delete<std::tuple<void (__cdecl WorkerThread::*)(void) __ptr64,WorkerThread * __ptr64> > > >::_Run
c:\program files (x86)\[code]
d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFFE86E8364)
00007FFFE86E8364 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFFE8FC5E91)
00007FFFE8FC5E91 (ntdll): (filename not available): RtlUserThreadStart
369.951 Error CrashHandler.cpp:106: Map tick at moment of crash: 8604183
369.951 Error Util.cpp:77: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
[/code]
Factorio_2.log
The 3rd link is an empty file.Code: Select all
0.001 2016-10-25 00:10:38; Factorio 0.14.15 (build 25162, win64, steam)
0.001 Operating system: Windows 10 (version 1607)
0.001 Program arguments: "D:\jeuxsteam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.002 Read data path: D:/jeuxsteam/steamapps/common/Factorio/data
0.002 Write data path: C:/Users/Tharox/AppData/Roaming/Factorio
0.002 Binaries path: D:/jeuxsteam/steamapps/common/Factorio/bin
0.024 System info: [CPU: Intel(R) Core(TM) i7 CPU 860 @ 2.80GHz, 8 cores, RAM: 8190MB]
0.025 Display options: [FullScreen: 1] [VSync: 0] [UIScale: 100%] [MultiSampling: OFF] [Screen: 255]
0.027 Available display adapters: 1
0.027 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 970 {0x05, [0,0], 1680x1050, 32bit, 60Hz}
0.028 Create display on adapter 0. Size 1280x720 at position [190, 147].
0.080 Initialised Direct3D:[0] NVIDIA GeForce GTX 970; driver: C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_674733509ab83d72\nvd3dumx.dll 21.21.13.7290
0.084 Video memory size (dedicated video/dedicated system/shared system/available): 4058/0/4095/4089 MB
0.122 Device reset internal.
0.125 Desktop composition is active.
0.125 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 100%] [DXT: false]
0.280 Loading mod core 0.0.0 (data.lua)
0.286 Loading mod base 0.14.15 (data.lua)
0.414 Loading mod bobconfig 0.14.0 (data.lua)
0.492 Loading mod bobinserters 0.14.1 (data.lua)
0.577 Loading mod boblibrary 0.14.2 (data.lua)
0.658 Loading mod bobenemies 0.14.0 (data.lua)
0.755 Loading mod bobores 0.14.0 (data.lua)
0.857 Loading mod bobvehicleequipment 0.14.1 (data.lua)
0.972 Loading mod bobtech 0.14.0 (data.lua)
1.076 Loading mod bobplates 0.14.0 (data.lua)
1.220 Loading mod bobassembly 0.14.0 (data.lua)
1.336 Loading mod bobelectronics 0.14.0 (data.lua)
1.470 Loading mod bobgreenhouse 0.14.0 (data.lua)
1.603 Loading mod boblogistics 0.14.3 (data.lua)
1.789 Loading mod bobmining 0.14.0 (data.lua)
1.933 Loading mod bobpower 0.14.0 (data.lua)
2.091 Loading mod bobrevamp 0.14.1 (data.lua)
2.279 Loading mod bobmodules 0.14.0 (data.lua)
2.441 Loading mod bobwarfare 0.14.2 (data.lua)
2.638 Loading mod bobconfig 0.14.0 (data-updates.lua)
2.846 Loading mod bobinserters 0.14.1 (data-updates.lua)
3.025 Loading mod bobenemies 0.14.0 (data-updates.lua)
3.221 Loading mod bobores 0.14.0 (data-updates.lua)
3.436 Loading mod bobvehicleequipment 0.14.1 (data-updates.lua)
3.438 Script technology-functions.lua:152: Technology vehicle-big-turret-4 does not exist.
3.622 Loading mod bobtech 0.14.0 (data-updates.lua)
3.852 Loading mod bobplates 0.14.0 (data-updates.lua)
4.044 Loading mod bobassembly 0.14.0 (data-updates.lua)
4.247 Loading mod bobelectronics 0.14.0 (data-updates.lua)
4.470 Loading mod bobgreenhouse 0.14.0 (data-updates.lua)
4.656 Loading mod boblogistics 0.14.3 (data-updates.lua)
4.872 Loading mod bobmining 0.14.0 (data-updates.lua)
5.060 Loading mod bobpower 0.14.0 (data-updates.lua)
5.279 Loading mod bobrevamp 0.14.1 (data-updates.lua)
5.462 Loading mod bobmodules 0.14.0 (data-updates.lua)
5.660 Loading mod bobwarfare 0.14.2 (data-updates.lua)
5.862 Loading mod bobelectronics 0.14.0 (data-final-fixes.lua)
6.104 Checksum for core: 1291735968
6.104 Checksum for mod base: 538937375
6.104 Checksum for mod bobconfig: 1774049703
6.104 Checksum for mod bobinserters: 2966285250
6.104 Checksum for mod boblibrary: 617495183
6.104 Checksum for mod clock: 0
6.104 Checksum for mod bobenemies: 1291207459
6.104 Checksum for mod bobores: 4029799065
6.104 Checksum for mod bobvehicleequipment: 1506384883
6.104 Checksum for mod bobtech: 84910783
6.104 Checksum for mod bobplates: 674308856
6.104 Checksum for mod bobassembly: 4145366400
6.104 Checksum for mod bobelectronics: 422703435
6.105 Checksum for mod bobgreenhouse: 2288073750
6.105 Checksum for mod boblogistics: 2024701969
6.105 Checksum for mod bobmining: 3435149013
6.105 Checksum for mod bobpower: 3291248052
6.105 Checksum for mod bobrevamp: 910912599
6.105 Checksum for mod bobmodules: 1941715332
6.105 Checksum for mod bobwarfare: 1825633840
7.213 Info PlayerData.cpp:55: Local player-data.json available, timestamp 1477346550
7.213 Info PlayerData.cpp:60: Cloud player-data.json available, timestamp 1477346548
7.534 Initial atlas bitmap size is 16384
7.537 Created atlas bitmap 16384x6001
7.962 Created atlas bitmap 4096x1400
7.971 Created atlas bitmap 4096x3656
20.180 Sprites loaded
20.180 Convert atlas 4096x1400 to: trilinear-filtering
20.221 Convert atlas 4096x3656 to: mipmap
20.663 Loading sounds...
22.541 Custom inputs active: 4
22.595 Factorio initialised
51.034 Joining game 86.192.31.57:34197
51.034 Info UDPSocket.cpp:33: Opening socket
51.036 Info ClientMultiplayerManager.cpp:538: MapTick(-1) changing state from(Ready) to(Connecting)
51.382 Connection refused
51.382 Info ClientMultiplayerManager.cpp:177: Quitting multiplayer connection.
51.382 Info ClientMultiplayerManager.cpp:538: MapTick(-1) changing state from(Connecting) to(Disconnected)
51.384 Info HttpSharedState.cpp:44: Downloading https://auth.factorio.com/generate-user-server-key
52.182 Info HttpSharedState.cpp:111: Status code: 200
52.182 Info AuthServerConnector.cpp:132: Received key(XZ1nVl+mr04BQH6y6TTfMg==) for username(Tharox) from auth server.
52.273 Info UDPSocket.cpp:235: Socket closed
52.273 Joining game 86.192.31.57:34197
52.273 Info UDPSocket.cpp:33: Opening socket
52.274 Info ClientMultiplayerManager.cpp:538: MapTick(-1) changing state from(Ready) to(Connecting)
52.914 Connection refused
52.914 Info ClientMultiplayerManager.cpp:177: Quitting multiplayer connection.
52.914 Info ClientMultiplayerManager.cpp:538: MapTick(-1) changing state from(Connecting) to(Disconnected)
53.005 Info UDPSocket.cpp:235: Socket closed
58.830 Joining game 86.192.31.57:34197
58.830 Info UDPSocket.cpp:33: Opening socket
58.831 Info ClientMultiplayerManager.cpp:538: MapTick(-1) changing state from(Ready) to(Connecting)
59.381 Info ClientSynchronizer.cpp:34: Initialized Synchronizer local peer(1) latency(32).
59.383 Info ClientMultiplayerManager.cpp:538: MapTick(-1) changing state from(Connecting) to(ConnectedWaitingForMap)
59.383 Info ClientRouter.cpp:219: ConnectionAccepted
60.815 Info ClientMultiplayerManager.cpp:668: Received mapReadyForDownload
60.815 Downloading file C:\Users\Tharox\AppData\Roaming\Factorio\temp\mp-download.zip (16635509 B, 33073 blocks)
60.830 Info ClientMultiplayerManager.cpp:538: MapTick(-1) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
253.619 Finished download (192 s, 16 MB, 86.2 kB/s)
253.743 Info ClientMultiplayerManager.cpp:649: mapTick(-1) map download finished creating scenario
253.744 Loading map C:\Users\Tharox\AppData\Roaming\Factorio\temp\mp-download.zip
253.744 Info ClientMultiplayerManager.cpp:538: MapTick(-1) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
253.829 Info Scenario.cpp:152: Map version 0.14.15-1
255.787 Checksum for script C:/Users/Tharox/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
255.791 Checksum for script __bobinserters__/control.lua: 662123439
255.792 Checksum for script __clock__/control.lua: 2990318672
255.793 Checksum for script __bobores__/control.lua: 3601237961
255.795 Checksum for script __boblogistics__/control.lua: 1193194630
255.816 Info ClientMultiplayerManager.cpp:538: MapTick(7085483) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
277.077 Info ClientMultiplayerManager.cpp:538: MapTick(7098458) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
277.216 Info ClientMultiplayerManager.cpp:538: MapTick(7098458) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
277.316 Info GameActionHandler.cpp:2547: MapTick(7098464) processed PlayerJoinGame peerID(1) playerIndex(0) mode(connect)
284.448 Info ClientSynchronizer.cpp:255: Changing local latency from 32 to 16 (nextTickToSend: 7098928, ticksClientWillJumpOver: 0 {})
289.448 Info ClientSynchronizer.cpp:255: Changing local latency from 16 to 11 (nextTickToSend: 7099212, ticksClientWillJumpOver: 0 {})
309.448 Info ClientSynchronizer.cpp:255: Changing local latency from 11 to 10 (nextTickToSend: 7100409, ticksClientWillJumpOver: 0 {})
314.447 Info ClientSynchronizer.cpp:255: Changing local latency from 10 to 9 (nextTickToSend: 7100708, ticksClientWillJumpOver: 0 {})
334.435 Info ClientSynchronizer.cpp:255: Changing local latency from 9 to 15 (nextTickToSend: 7101905, ticksClientWillJumpOver: 0 {})
344.449 Info ClientSynchronizer.cpp:255: Changing local latency from 15 to 10 (nextTickToSend: 7102512, ticksClientWillJumpOver: 0 {})
356.570 Info ClientMultiplayerManager.cpp:538: MapTick(7103224) changing state from(InGame) to(WaitingForUserToSaveOrQuitAfterServerLeft)
359.000 Info ClientMultiplayerManager.cpp:177: Quitting multiplayer connection.
359.001 Info ClientMultiplayerManager.cpp:538: MapTick(7103224) changing state from(WaitingForUserToSaveOrQuitAfterServerLeft) to(Disconnected)
359.645 Info UDPSocket.cpp:235: Socket closed
372.900 Loading map C:\Users\Tharox\AppData\Roaming\Factorio\saves\multi syl.zip
373.013 Info Scenario.cpp:152: Map version 0.14.14-1
375.144 Checksum for script C:/Users/Tharox/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
375.148 Checksum for script __bobinserters__/control.lua: 662123439
375.149 Checksum for script __clock__/control.lua: 2990318672
375.150 Checksum for script __bobores__/control.lua: 3601237961
375.152 Checksum for script __boblogistics__/control.lua: 1193194630
398.839 Info ServerSynchronizer.cpp:27: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0).
398.839 Info ServerMultiplayerManager.cpp:656: mapTick(-1) changing state from(Ready) to(PreparedToHostGame)
398.840 Info ServerMultiplayerManager.cpp:656: mapTick(-1) changing state from(PreparedToHostGame) to(CreatingGame)
398.840 Loading map C:\Users\Tharox\AppData\Roaming\Factorio\saves\multi syl.zip
398.949 Info Scenario.cpp:152: Map version 0.14.14-1
401.153 Checksum for script C:/Users/Tharox/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
401.156 Checksum for script __bobinserters__/control.lua: 662123439
401.157 Checksum for script __clock__/control.lua: 2990318672
401.159 Checksum for script __bobores__/control.lua: 3601237961
401.161 Checksum for script __boblogistics__/control.lua: 1193194630
401.177 Info UDPSocket.cpp:27: Opening socket at (0.0.0.0:34197)
401.178 Hosting game at 0.0.0.0:34197
401.178 Info HttpSharedState.cpp:44: Downloading https://auth.factorio.com/generate-server-padlock
401.704 Info HttpSharedState.cpp:111: Status code: 200
401.704 Info AuthServerConnector.cpp:106: Obtained serverPadlock for serverHash (RQfTQM8nyBdruO45TxvAloiQQwLSgh75) from the auth server.
401.704 Info ServerMultiplayerManager.cpp:656: mapTick(8548532) changing state from(CreatingGame) to(InGame)
401.704 Info ServerRouter.cpp:604: Asking pingpong servers (pingpong1.factorio.com:34197, pingpong2.factorio.com:34197) for own address
401.827 Info GameActionHandler.cpp:2547: MapTick(8548532) processed PlayerJoinGame peerID(0) playerIndex(0) mode(connect)
403.115 Warning ServerMultiplayerManager.cpp:552: Determining own address has failed. Best guess: 0.0.0.0:34197
403.765 Info ServerMultiplayerManager.cpp:585: Matching server connection resumed
410.781 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(86.192.31.57:53282)
410.781 Refusing connection for address(86.192.31.57:53282). Une authentification est requise pour cette partie.
411.481 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(86.192.31.57:61347)
411.483 Refusing connection for address(86.192.31.57:61347). Unknown key:"password-missing"
415.914 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(86.192.31.57:65292)
415.915 Info ServerRouter.cpp:413: Replying to connectionRequest for address(86.192.31.57:65292).
415.915 Info ServerSynchronizer.cpp:524: nextHeartbeatSequenceNumber(489) adding peer(1)
415.932 Info ServerMultiplayerManager.cpp:656: mapTick(8549377) changing state from(InGame) to(InGameSavingMap)
415.998 Info ServerMultiplayerManager.cpp:740: mapTick(8549377) received stateChanged peerID(1) oldState(Ready) newState(ConnectedWaitingForMap)
417.782 Info ServerMultiplayerManager.cpp:777: MapTick(8549377) Serving map(C) for peer(1) size(17014350) crc(3214927953)
417.782 Info ServerMultiplayerManager.cpp:656: mapTick(8549377) changing state from(InGameSavingMap) to(InGame)
417.898 Info ServerMultiplayerManager.cpp:740: mapTick(8549384) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
609.248 Info ServerMultiplayerManager.cpp:740: mapTick(8560865) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
610.897 Info ServerMultiplayerManager.cpp:740: mapTick(8560964) received stateChanged peerID(1) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
655.564 Info ServerMultiplayerManager.cpp:740: mapTick(8563644) received stateChanged peerID(1) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
655.565 Info GameActionHandler.cpp:2547: MapTick(8563644) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
655.665 Info ServerMultiplayerManager.cpp:740: mapTick(8563650) received stateChanged peerID(1) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
957.698 Info ServerMultiplayerManager.cpp:740: mapTick(8581770) received stateChanged peerID(1) oldState(InGame) newState(DesyncedWaitingForMap)
957.698 Info ServerMultiplayerManager.cpp:791: mapTick(8581770) received playerDesynced peer (1)
957.699 Info ServerMultiplayerManager.cpp:656: mapTick(8581770) changing state from(InGame) to(InGameSavingMapForDesyncReport)
964.065 Info ServerMultiplayerManager.cpp:820: Disconnect notification for peer (1)
964.065 Info ServerMultiplayerManager.cpp:740: mapTick(8581770) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DisconnectScheduled)
964.065 Info ServerMultiplayerManager.cpp:740: mapTick(8581770) received stateChanged peerID(1) oldState(DisconnectScheduled) newState(DesyncedWaitingForMap)
964.065 Info ServerMultiplayerManager.cpp:791: mapTick(8581770) received playerDesynced peer (1)
964.081 Info ServerSynchronizer.cpp:539: nextHeartbeatSequenceNumber(16932) removing peer(1).
974.776 Info ServerMultiplayerManager.cpp:116: Disconnecting multiplayer connection.
974.776 Info ServerMultiplayerManager.cpp:656: mapTick(8581770) changing state from(InGameSavingMapForDesyncReport) to(DisconnectingScheduled)
974.781 Info ServerMultiplayerManager.cpp:656: mapTick(8581770) changing state from(DisconnectingScheduled) to(Disconnecting)
974.797 Info ServerMultiplayerManager.cpp:656: mapTick(8581770) changing state from(Disconnecting) to(Disconnected)
974.799 Info ServerMultiplayerManager.cpp:140: Quitting multiplayer connection.
974.799 Info ServerMultiplayerManager.cpp:656: mapTick(8581770) changing state from(Disconnected) to(Closed)
1011.082 Info ServerGameUpdater.cpp:20: Telling the matching server that the game stopped.
1011.082 Info HttpSharedState.cpp:44: Downloading https://multiplayer.factorio.com/remove-game/393520
1011.204 Info HttpSharedState.cpp:111: Status code: 200
1011.287 Info UDPSocket.cpp:235: Socket closed
1031.315 Joining game 86.192.31.57:34197
1031.315 Info UDPSocket.cpp:33: Opening socket
1031.315 Info ClientMultiplayerManager.cpp:538: MapTick(-1) changing state from(Ready) to(Connecting)
1031.415 Connection refused
1031.416 Info ClientMultiplayerManager.cpp:177: Quitting multiplayer connection.
1031.416 Info ClientMultiplayerManager.cpp:538: MapTick(-1) changing state from(Connecting) to(Disconnected)
1031.417 Info HttpSharedState.cpp:44: Downloading https://auth.factorio.com/generate-user-server-key
1031.914 Info HttpSharedState.cpp:111: Status code: 200
1031.914 Info AuthServerConnector.cpp:132: Received key(3bs53sivYLxjIO7eFIKosA==) for username(Tharox) from auth server.
1031.916 Info UDPSocket.cpp:235: Socket closed
1031.916 Joining game 86.192.31.57:34197
1031.916 Info UDPSocket.cpp:33: Opening socket
1031.917 Info ClientMultiplayerManager.cpp:538: MapTick(-1) changing state from(Ready) to(Connecting)
1032.047 Connection refused
1032.048 Info ClientMultiplayerManager.cpp:177: Quitting multiplayer connection.
1032.048 Info ClientMultiplayerManager.cpp:538: MapTick(-1) changing state from(Connecting) to(Disconnected)
1032.132 Info UDPSocket.cpp:235: Socket closed
1034.799 Joining game 86.192.31.57:34197
1034.799 Info UDPSocket.cpp:33: Opening socket
1034.800 Info ClientMultiplayerManager.cpp:538: MapTick(-1) changing state from(Ready) to(Connecting)
1034.899 Info ClientSynchronizer.cpp:34: Initialized Synchronizer local peer(1) latency(32).
1034.899 Info ClientMultiplayerManager.cpp:538: MapTick(-1) changing state from(Connecting) to(ConnectedWaitingForMap)
1034.899 Info ClientRouter.cpp:219: ConnectionAccepted
1036.315 Info ClientMultiplayerManager.cpp:668: Received mapReadyForDownload
1036.315 Downloading file C:\Users\Tharox\AppData\Roaming\Factorio\temp\mp-download.zip (17011719 B, 33821 blocks)
1036.318 Info ClientMultiplayerManager.cpp:538: MapTick(-1) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
1216.028 Finished download (179 s, 17 MB, 94.6 kB/s)
1216.145 Info ClientMultiplayerManager.cpp:649: mapTick(-1) map download finished creating scenario
1216.145 Loading map C:\Users\Tharox\AppData\Roaming\Factorio\temp\mp-download.zip
1216.145 Info ClientMultiplayerManager.cpp:538: MapTick(-1) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
1216.233 Info Scenario.cpp:152: Map version 0.14.15-1
1218.252 Checksum for script C:/Users/Tharox/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
1218.256 Checksum for script __bobinserters__/control.lua: 662123439
1218.257 Checksum for script __clock__/control.lua: 2990318672
1218.258 Checksum for script __bobores__/control.lua: 3601237961
1218.260 Checksum for script __boblogistics__/control.lua: 1193194630
1218.282 Info ClientMultiplayerManager.cpp:538: MapTick(8564343) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
1258.281 Info ClientMultiplayerManager.cpp:538: MapTick(8577658) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
1258.382 Info ClientMultiplayerManager.cpp:538: MapTick(8577658) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
1258.465 Info GameActionHandler.cpp:2547: MapTick(8577663) processed PlayerJoinGame peerID(1) playerIndex(0) mode(connect)
1267.331 Info ClientSynchronizer.cpp:255: Changing local latency from 32 to 10 (nextTickToSend: 8578231, ticksClientWillJumpOver: 0 {})
[..]
1544.014 Info ClientSynchronizer.cpp:255: Changing local latency from 15 to 11 (nextTickToSend: 8594712, ticksClientWillJumpOver: 0 {})
1552.764 Error GameActionHandler.cpp:2092: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(8595221) serverCRC(1981791215) localCRC(2132081964)
1552.765 Info ClientMultiplayerManager.cpp:538: MapTick(8595222) changing state from(InGame) to(DesyncedWaitingForMap)
1552.781 Error GameActionHandler.cpp:2092: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(8595222) serverCRC(340218122) localCRC(-1687958709)
1552.806 Error GameActionHandler.cpp:2092: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(8595223) serverCRC(1949839101) localCRC(-1207215363)
1552.818 Error GameActionHandler.cpp:2092: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(8595224) serverCRC(-870305058) localCRC(1263326)
1552.834 Error GameActionHandler.cpp:2092: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(8595225) serverCRC(334346657) localCRC(-539046495)
1552.851 Error GameActionHandler.cpp:2092: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(8595226) serverCRC(-686203109) localCRC(1480443226)
1552.867 Info ClientMultiplayerManager.cpp:662: mapTick(8595228) received player (1) desynced
1552.867 Error GameActionHandler.cpp:2092: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(8595227) serverCRC(-549315641) localCRC(326201287)
1552.883 Error GameActionHandler.cpp:2092: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(8595228) serverCRC(-1386380821) localCRC(1634661867)
1552.901 Error GameActionHandler.cpp:2092: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(8595229) serverCRC(-622218501) localCRC(383436539)
1552.917 Error GameActionHandler.cpp:2092: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(8595230) serverCRC(1631056575) localCRC(-300717826)
1593.865 Info ClientMultiplayerManager.cpp:668: Received mapReadyForDownload
1593.866 Info ClientMultiplayerManager.cpp:538: MapTick(8595232) changing state from(DesyncedWaitingForMap) to(DesyncedCatchingUpWithMapReadyForDownload)
1593.866 Warning ClientMultiplayerManager.cpp:681: receivedScriptChecksums isn't empty when download starting.
1593.877 Info ClientMultiplayerManager.cpp:538: MapTick(-1) changing state from(DesyncedCatchingUpWithMapReadyForDownload) to(DesyncedSavingLocalVariantOfMap)
1648.115 Downloading file C:\Users\Tharox\AppData\Roaming\Factorio\temp\mp-download.zip (161885180 B, 321840 blocks)
1648.118 Info ClientMultiplayerManager.cpp:538: MapTick(-1) changing state from(DesyncedSavingLocalVariantOfMap) to(DesyncedDownloadingMap)
1649.248 Warning ClientSynchronizer.cpp:54: Ignoring heartbeat(type(ServerToClientHeartbeat) heartbeat(sequenceNumber(18620) tickClosures((tick(8598515) inputActions((CheckCRCHeuristic) ) ) (tick(8598516) inputActions((CheckCRCHeuristic) ) ) ) ) requestsForHeartbeats() ) behind the latency window
1732.966 Warning ClientSynchronizer.cpp:54: Ignoring heartbeat(type(ServerToClientHeartbeat) heartbeat(sequenceNumber(21133) tickClosures((tick(8603540) inputActions((CheckCRCHeuristic) ) ) (tick(8603541) inputActions((CheckCRCHeuristic) ) ) ) ) requestsForHeartbeats() ) behind the latency window
1754.882 Warning ClientSynchronizer.cpp:54: Ignoring heartbeat(type(ServerToClientHeartbeat) heartbeat(sequenceNumber(21786) tickClosures((tick(8604845) inputActions((CheckCRCHeuristic) ) ) (tick(8604846) inputActions((CheckCRCHeuristic) ) ) ) ) requestsForHeartbeats() ) behind the latency window
1810.665 Warning ClientSynchronizer.cpp:54: Ignoring heartbeat(type(ServerToClientHeartbeat) heartbeat(sequenceNumber(23464) tickClosures((tick(8608201) inputActions((CheckCRCHeuristic) ) ) (tick(8608202) inputActions((CursorTransfer) (CheckCRCHeuristic) ) ) ) ) requestsForHeartbeats() ) behind the latency window
1815.165 Warning ClientSynchronizer.cpp:54: Ignoring heartbeat(type(ServerToClientHeartbeat) heartbeat(sequenceNumber(23598) tickClosures((tick(8608469) inputActions((CheckCRCHeuristic) ) ) (tick(8608470) inputActions((CheckCRCHeuristic) ) ) ) ) requestsForHeartbeats() ) behind the latency window
1815.182 Warning ClientSynchronizer.cpp:54: Ignoring heartbeat(type(ServerToClientHeartbeat) heartbeat(sequenceNumber(23599) tickClosures((tick(8608471) inputActions((CheckCRCHeuristic) ) ) (tick(8608472) inputActions((CheckCRCHeuristic) ) ) ) ) requestsForHeartbeats() ) behind the latency window
1837.015 Warning ClientSynchronizer.cpp:54: Ignoring heartbeat(type(ServerToClientHeartbeat) heartbeat(sequenceNumber(24254) tickClosures((tick(8609781) inputActions((SelectedEntityCleared) (CheckCRCHeuristic) ) ) (tick(8609782) inputActions((CheckCRCHeuristic) ) ) ) ) requestsForHeartbeats() ) behind the latency window
1863.698 Warning ClientSynchronizer.cpp:54: Ignoring heartbeat(type(ServerToClientHeartbeat) heartbeat(sequenceNumber(25051) tickClosures((tick(8611375) inputActions((CheckCRCHeuristic) ) ) (tick(8611376) inputActions((CheckCRCHeuristic) ) ) ) ) requestsForHeartbeats() ) behind the latency window
1863.731 Warning ClientSynchronizer.cpp:54: Ignoring heartbeat(type(ServerToClientHeartbeat) heartbeat(sequenceNumber(25054) tickClosures((tick(8611381) inputActions((CheckCRCHeuristic) ) ) (tick(8611382) inputActions((CheckCRCHeuristic) ) ) ) ) requestsForHeartbeats() ) behind the latency window
1865.248 Warning ClientSynchronizer.cpp:54: Ignoring heartbeat(type(ServerToClientHeartbeat) heartbeat(sequenceNumber(25095) tickClosures((tick(8611463) inputActions((CheckCRCHeuristic) ) ) (tick(8611464) inputActions((CheckCRCHeuristic) ) ) ) ) requestsForHeartbeats() ) behind the latency window
1865.248 Warning ClientSynchronizer.cpp:54: Ignoring heartbeat(type(ServerToClientHeartbeat) heartbeat(sequenceNumber(25100) tickClosures((tick(8611473) inputActions((CheckCRCHeuristic) ) ) (tick(8611474) inputActions((CheckCRCHeuristic) ) ) ) ) requestsForHeartbeats() ) behind the latency window
1865.298 Warning ClientSynchronizer.cpp:54: Ignoring heartbeat(type(ServerToClientHeartbeat) heartbeat(sequenceNumber(25102) tickClosures((tick(8611477) inputActions((CheckCRCHeuristic) ) ) (tick(8611478) inputActions((CheckCRCHeuristic) ) ) ) ) requestsForHeartbeats() ) behind the latency window
1870.799 Warning ClientSynchronizer.cpp:54: Ignoring heartbeat(type(ServerToClientHeartbeat) heartbeat(sequenceNumber(25267) tickClosures((tick(8611807) inputActions((CheckCRCHeuristic) ) ) (tick(8611808) inputActions((CheckCRCHeuristic) ) ) ) ) requestsForHeartbeats() ) behind the latency window
1871.282 Warning ClientSynchronizer.cpp:54: Ignoring heartbeat(type(ServerToClientHeartbeat) heartbeat(sequenceNumber(25277) tickClosures((tick(8611827) inputActions((CheckCRCHeuristic) ) ) (tick(8611828) inputActions((CheckCRCHeuristic) ) ) ) ) requestsForHeartbeats() ) behind the latency window
1871.381 Warning ClientSynchronizer.cpp:54: Ignoring heartbeat(type(ServerToClientHeartbeat) heartbeat(sequenceNumber(25286) tickClosures((tick(8611845) inputActions((CheckCRCHeuristic) ) ) (tick(8611846) inputActions((CheckCRCHeuristic) ) ) ) ) requestsForHeartbeats() ) behind the latency window
1873.998 Warning ClientSynchronizer.cpp:54: Ignoring heartbeat(type(ServerToClientHeartbeat) heartbeat(sequenceNumber(25357) tickClosures((tick(8611987) inputActions((CheckCRCHeuristic) ) ) (tick(8611988) inputActions((CheckCRCHeuristic) ) ) ) ) requestsForHeartbeats() ) behind the latency window
1874.165 Warning ClientSynchronizer.cpp:54: Ignoring heartbeat(type(ServerToClientHeartbeat) heartbeat(sequenceNumber(25361) tickClosures((tick(8611995) inputActions((CheckCRCHeuristic) ) ) (tick(8611996) inputActions((CheckCRCHeuristic) ) ) ) ) requestsForHeartbeats() ) behind the latency window
1874.165 Warning ClientSynchronizer.cpp:54: Ignoring heartbeat(type(ServerToClientHeartbeat) heartbeat(sequenceNumber(25362) tickClosures((tick(8611997) inputActions((CheckCRCHeuristic) ) ) (tick(8611998) inputActions((CheckCRCHeuristic) ) ) ) ) requestsForHeartbeats() ) behind the latency window
1874.165 Warning ClientSynchronizer.cpp:54: Ignoring heartbeat(type(ServerToClientHeartbeat) heartbeat(sequenceNumber(25364) tickClosures((tick(8612001) inputActions((CheckCRCHeuristic) ) ) (tick(8612002) inputActions((CheckCRCHeuristic) ) ) ) ) requestsForHeartbeats() ) behind the latency window
1876.081 Warning ClientSynchronizer.cpp:54: Ignoring heartbeat(type(ServerToClientHeartbeat) heartbeat(sequenceNumber(25416) tickClosures((tick(8612105) inputActions((CheckCRCHeuristic) ) ) (tick(8612106) inputActions((CheckCRCHeuristic) ) ) ) ) requestsForHeartbeats() ) behind the latency window
1876.531 Warning ClientSynchronizer.cpp:54: Ignoring heartbeat(type(ServerToClientHeartbeat) heartbeat(sequenceNumber(25418) tickClosures((tick(8612109) inputActions((CheckCRCHeuristic) ) ) (tick(8612110) inputActions((CheckCRCHeuristic) ) ) ) ) requestsForHeartbeats() ) behind the latency window
1876.781 Warning ClientSynchronizer.cpp:54: Ignoring heartbeat(type(ServerToClientHeartbeat) heartbeat(sequenceNumber(25422) tickClosures((tick(8612117) inputActions((CheckCRCHeuristic) ) ) (tick(8612118) inputActions((CheckCRCHeuristic) ) ) ) ) requestsForHeartbeats() ) behind the latency window
1877.399 Warning ClientSynchronizer.cpp:54: Ignoring heartbeat(type(ServerToClientHeartbeat) heartbeat(sequenceNumber(25428) tickClosures((tick(8612129) inputActions((CheckCRCHeuristic) ) ) (tick(8612130) inputActions((CheckCRCHeuristic) ) ) ) ) requestsForHeartbeats() ) behind the latency window
1877.465 Warning ClientSynchronizer.cpp:54: Ignoring heartbeat(type(ServerToClientHeartbeat) heartbeat(sequenceNumber(25423) tickClosures((tick(8612119) inputActions((CheckCRCHeuristic) ) ) (tick(8612120) inputActions((CheckCRCHeuristic) ) ) ) ) requestsForHeartbeats() ) behind the latency window
1877.465 Warning ClientSynchronizer.cpp:54: Ignoring heartbeat(type(ServerToClientHeartbeat) heartbeat(sequenceNumber(25424) tickClosures((tick(8612121) inputActions((CheckCRCHeuristic) ) ) (tick(8612122) inputActions((CheckCRCHeuristic) ) ) ) ) requestsForHeartbeats() ) behind the latency window
1877.465 Warning ClientSynchronizer.cpp:54: Ignoring heartbeat(type(ServerToClientHeartbeat) heartbeat(sequenceNumber(25425) tickClosures((tick(8612123) inputActions((CheckCRCHeuristic) ) ) (tick(8612124) inputActions((CheckCRCHeuristic) ) ) ) ) requestsForHeartbeats() ) behind the latency window
1877.465 Warning ClientSynchronizer.cpp:54: Ignoring heartbeat(type(ServerToClientHeartbeat) heartbeat(sequenceNumber(25426) tickClosures((tick(8612125) inputActions((CheckCRCHeuristic) ) ) (tick(8612126) inputActions((CheckCRCHeuristic) ) ) ) ) requestsForHeartbeats() ) behind the latency window
1877.482 Warning ClientSynchronizer.cpp:54: Ignoring heartbeat(type(ServerToClientHeartbeat) heartbeat(sequenceNumber(25430) tickClosures((tick(8612133) inputActions((CheckCRCHeuristic) ) ) (tick(8612134) inputActions((CheckCRCHeuristic) ) ) ) ) requestsForHeartbeats() ) behind the latency window
1881.697 Info TransferTarget.cpp:281: TIMEOUT at 0.500000 seconds
1888.514 Warning ClientSynchronizer.cpp:54: Ignoring heartbeat(type(ServerToClientHeartbeat) heartbeat(sequenceNumber(25793) tickClosures((tick(8612859) inputActions((CheckCRCHeuristic) ) ) (tick(8612860) inputActions((CheckCRCHeuristic) ) ) ) ) requestsForHeartbeats() ) behind the latency window
[..]
3197.382 Warning ClientSynchronizer.cpp:54: Ignoring heartbeat(type(ServerToClientHeartbeat) heartbeat(sequenceNumber(65054) tickClosures((tick(8691390) inputActions((CheckCRCHeuristic) ) ) (tick(8691391) inputActions((CheckCRCHeuristic) ) ) ) ) requestsForHeartbeats() ) behind the latency window
3235.432 Warning ClientSynchronizer.cpp:54: Ignoring heartbeat(type(ServerToClientHeartbeat) heartbeat(sequenceNumber(66194) tickClosures((tick(8693670) inputActions((CheckCRCHeuristic) ) ) (tick(8693671) inputActions((CheckCRCHeuristic) ) ) ) ) requestsForHeartbeats() ) behind the latency window
3235.481 Warning ClientSynchronizer.cpp:54: Ignoring heartbeat(type(ServerToClientHeartbeat) heartbeat(sequenceNumber(66197) tickClosures((tick(8693676) inputActions((CheckCRCHeuristic) ) ) (tick(8693677) inputActions((CheckCRCHeuristic) ) ) ) ) requestsForHeartbeats() ) behind the latency window
3280.981 Warning ClientSynchronizer.cpp:54: Ignoring heartbeat(type(ServerToClientHeartbeat) heartbeat(sequenceNumber(67561) tickClosures((tick(8696404) inputActions((CheckCRCHeuristic) ) ) (tick(8696405) inputActions((CheckCRCHeuristic) ) ) ) ) requestsForHeartbeats() ) behind the latency window
3305.515 Warning ClientSynchronizer.cpp:54: Ignoring heartbeat(type(ServerToClientHeartbeat) heartbeat(sequenceNumber(68298) tickClosures((tick(8697878) inputActions((CheckCRCHeuristic) ) ) (tick(8697879) inputActions((CheckCRCHeuristic) ) ) ) ) requestsForHeartbeats() ) behind the latency window
3317.198 Warning ClientSynchronizer.cpp:54: Ignoring heartbeat(type(ServerToClientHeartbeat) heartbeat(sequenceNumber(68650) tickClosures((tick(8698582) inputActions((CheckCRCHeuristic) ) ) (tick(8698583) inputActions((CheckCRCHeuristic) ) ) ) ) requestsForHeartbeats() ) behind the latency window
3382.449 Warning ClientSynchronizer.cpp:54: Ignoring heartbeat(type(ServerToClientHeartbeat) heartbeat(sequenceNumber(70604) tickClosures((tick(8702491) inputActions((CheckCRCHeuristic) ) ) (tick(8702492) inputActions((CheckCRCHeuristic) ) ) ) ) requestsForHeartbeats() ) behind the latency window
3424.532 Warning ClientSynchronizer.cpp:54: Ignoring heartbeat(type(ServerToClientHeartbeat) heartbeat(sequenceNumber(71863) tickClosures((tick(8705009) inputActions((CheckCRCHeuristic) ) ) (tick(8705010) inputActions((CheckCRCHeuristic) ) ) ) ) requestsForHeartbeats() ) behind the latency window
3424.565 Warning ClientSynchronizer.cpp:54: Ignoring heartbeat(type(ServerToClientHeartbeat) heartbeat(sequenceNumber(71865) tickClosures((tick(8705013) inputActions((CheckCRCHeuristic) ) ) (tick(8705014) inputActions((CheckCRCHeuristic) ) ) ) ) requestsForHeartbeats() ) behind the latency window
3424.748 Warning ClientSynchronizer.cpp:54: Ignoring heartbeat(type(ServerToClientHeartbeat) heartbeat(sequenceNumber(71869) tickClosures((tick(8705021) inputActions((CheckCRCHeuristic) ) ) (tick(8705022) inputActions((CheckCRCHeuristic) ) ) ) ) requestsForHeartbeats() ) behind the latency window
3428.072 Finished download (1779 s, 161 MB, 90.9 kB/s)
3428.934 Info ClientMultiplayerManager.cpp:649: mapTick(-1) map download finished creating scenario
3428.934 Info ClientMultiplayerManager.cpp:538: MapTick(-1) changing state from(DesyncedDownloadingMap) to(DesyncedCreatingReport)
3457.726 Info ParallelDesyncReportCreator.cpp:64: Created desync report
3457.733 Loading map C:\Users\Tharox\AppData\Roaming\Factorio\temp\mp-download.zip
3457.733 Info ClientMultiplayerManager.cpp:538: MapTick(-1) changing state from(DesyncedCreatingReport) to(ConnectedLoadingMap)
3457.839 Info Scenario.cpp:152: Map version 0.14.15-1
3459.916 Checksum for script C:/Users/Tharox/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
3459.920 Checksum for script __bobinserters__/control.lua: 662123439
3459.921 Checksum for script __clock__/control.lua: 2990318672
3459.922 Checksum for script __bobores__/control.lua: 3601237961
3459.924 Checksum for script __boblogistics__/control.lua: 1193194630
3459.948 Info ClientMultiplayerManager.cpp:538: MapTick(8595232) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
3861.006 Info ClientMultiplayerManager.cpp:538: MapTick(8731245) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
3861.099 Info ClientMultiplayerManager.cpp:538: MapTick(8731245) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
3905.282 Info ClientSynchronizer.cpp:255: Changing local latency from 11 to 9 (nextTickToSend: 8733909, ticksClientWillJumpOver: 0 {})
3925.282 Info ClientSynchronizer.cpp:255: Changing local latency from 9 to 8 (nextTickToSend: 8735108, ticksClientWillJumpOver: 0 {})
3940.281 Info ClientSynchronizer.cpp:255: Changing local latency from 8 to 10 (nextTickToSend: 8736007, ticksClientWillJumpOver: 0 {})
3955.281 Info ClientSynchronizer.cpp:255: Changing local latency from 10 to 8 (nextTickToSend: 8736909, ticksClientWillJumpOver: 0 {})
3960.281 Info ClientSynchronizer.cpp:255: Changing local latency from 8 to 9 (nextTickToSend: 8737206, ticksClientWillJumpOver: 0 {})
3980.298 Info ClientSynchronizer.cpp:255: Changing local latency from 9 to 10 (nextTickToSend: 8738403, ticksClientWillJumpOver: 2 {8738403, 8738404})
3985.282 Info ClientSynchronizer.cpp:255: Changing local latency from 10 to 17 (nextTickToSend: 8738706, ticksClientWillJumpOver: 0 {})
3995.282 Info ClientSynchronizer.cpp:255: Changing local latency from 17 to 11 (nextTickToSend: 8739313, ticksClientWillJumpOver: 0 {})
4005.281 Info ClientSynchronizer.cpp:255: Changing local latency from 11 to 12 (nextTickToSend: 8739907, ticksClientWillJumpOver: 0 {})
4015.282 Info ClientSynchronizer.cpp:255: Changing local latency from 12 to 11 (nextTickToSend: 8740508, ticksClientWillJumpOver: 0 {})
4025.281 Info ClientSynchronizer.cpp:255: Changing local latency from 11 to 9 (nextTickToSend: 8741109, ticksClientWillJumpOver: 0 {})
4030.281 Info ClientSynchronizer.cpp:255: Changing local latency from 9 to 10 (nextTickToSend: 8741407, ticksClientWillJumpOver: 0 {})
4040.264 Info ClientSynchronizer.cpp:255: Changing local latency from 10 to 9 (nextTickToSend: 8742007, ticksClientWillJumpOver: 0 {})
4090.281 Info ClientSynchronizer.cpp:255: Changing local latency from 9 to 10 (nextTickToSend: 8745007, ticksClientWillJumpOver: 0 {})
4110.265 Info ClientSynchronizer.cpp:255: Changing local latency from 10 to 9 (nextTickToSend: 8746207, ticksClientWillJumpOver: 0 {})
4120.297 Info ClientSynchronizer.cpp:255: Changing local latency from 9 to 11 (nextTickToSend: 8746807, ticksClientWillJumpOver: 0 {})
4135.299 Info ClientSynchronizer.cpp:255: Changing local latency from 11 to 9 (nextTickToSend: 8747708, ticksClientWillJumpOver: 0 {})
4143.075 Info ClientSynchronizer.cpp:255: Changing local latency from 9 to 15 (nextTickToSend: 8747994, ticksClientWillJumpOver: 6 {8747994, 8747995, 8747996, 8747997, 8747998, 8747999})
4148.031 Info ClientSynchronizer.cpp:255: Changing local latency from 15 to 21 (nextTickToSend: 8748308, ticksClientWillJumpOver: 0 {})
4158.031 Info ClientSynchronizer.cpp:255: Changing local latency from 21 to 13 (nextTickToSend: 8748914, ticksClientWillJumpOver: 0 {})
4163.032 Info ClientSynchronizer.cpp:255: Changing local latency from 13 to 12 (nextTickToSend: 8749207, ticksClientWillJumpOver: 0 {})
4183.049 Info ClientSynchronizer.cpp:255: Changing local latency from 12 to 9 (nextTickToSend: 8750411, ticksClientWillJumpOver: 0 {})
4188.048 Info ClientSynchronizer.cpp:255: Changing local latency from 9 to 8 (nextTickToSend: 8750708, ticksClientWillJumpOver: 0 {})
4198.048 Info ClientSynchronizer.cpp:255: Changing local latency from 8 to 10 (nextTickToSend: 8751306, ticksClientWillJumpOver: 0 {})
4233.048 Info ClientSynchronizer.cpp:255: Changing local latency from 10 to 18 (nextTickToSend: 8753406, ticksClientWillJumpOver: 1 {8753406})
4243.048 Info ClientSynchronizer.cpp:255: Changing local latency from 18 to 11 (nextTickToSend: 8754014, ticksClientWillJumpOver: 0 {})
4263.048 Info ClientSynchronizer.cpp:255: Changing local latency from 11 to 9 (nextTickToSend: 8755209, ticksClientWillJumpOver: 0 {})
4268.048 Info ClientSynchronizer.cpp:255: Changing local latency from 9 to 10 (nextTickToSend: 8755507, ticksClientWillJumpOver: 0 {})
4278.048 Info ClientSynchronizer.cpp:255: Changing local latency from 10 to 9 (nextTickToSend: 8756108, ticksClientWillJumpOver: 0 {})
4293.780 Error GameActionHandler.cpp:2092: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(8757041) serverCRC(872127144) localCRC(-3608920)
4293.781 Info ClientMultiplayerManager.cpp:538: MapTick(8757042) changing state from(InGame) to(DesyncedWaitingForMap)
4293.798 Error GameActionHandler.cpp:2092: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(8757042) serverCRC(-1515685707) localCRC(245496312)
4293.815 Error GameActionHandler.cpp:2092: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(8757043) serverCRC(-1007984020) localCRC(1288697901)
4293.830 Error GameActionHandler.cpp:2092: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(8757044) serverCRC(-588519492) localCRC(-706698881)
4293.849 Error GameActionHandler.cpp:2092: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(8757045) serverCRC(27111844) localCRC(-844184156)
4293.864 Error GameActionHandler.cpp:2092: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(8757046) serverCRC(-761086828) localCRC(1569072853)
4293.881 Info ClientMultiplayerManager.cpp:662: mapTick(8757048) received player (1) desynced
4293.881 Error GameActionHandler.cpp:2092: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(8757047) serverCRC(1542721275) localCRC(-724527942)
4293.898 Error GameActionHandler.cpp:2092: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(8757048) serverCRC(1861692908) localCRC(-506218579)
4308.448 Info ClientMultiplayerManager.cpp:538: MapTick(8757050) changing state from(DesyncedWaitingForMap) to(WaitingForUserToSaveOrQuitAfterServerLeft)
4308.448 Info ClientMultiplayerManager.cpp:538: MapTick(8757050) changing state from(WaitingForUserToSaveOrQuitAfterServerLeft) to(DesyncedWaitingForMap)
4326.494 Info ClientMultiplayerManager.cpp:129: Disconnecting multiplayer connection.
4326.494 Info ClientMultiplayerManager.cpp:538: MapTick(8757050) changing state from(DesyncedWaitingForMap) to(DisconnectScheduled)
4326.515 Info ClientMultiplayerManager.cpp:538: MapTick(8757050) changing state from(DisconnectScheduled) to(WaitingForDisconnectConfirmation)
4326.964 Info ClientMultiplayerManager.cpp:538: MapTick(8757050) changing state from(WaitingForDisconnectConfirmation) to(Disconnected)
4327.668 Info UDPSocket.cpp:235: Socket closed
4331.020 Steam API shutdown.
4331.022 Goodbye
* Parts marked with [...] contain repeated lines and are truncated due to post limitations.
Re: [14.15] Desync after 40h multiplayer game
Thanks for post organisation daniel34, i dont know how to show the log.
For information, for help to fix, if i create new game with same mods, no problem for play.
Crash is on only with my 40h game, with multisyl.zip, autosave1.zip, autosave2.zip or autosave3.zip. With others saves no synchronisation error.
For information, for help to fix, if i create new game with same mods, no problem for play.
Crash is on only with my 40h game, with multisyl.zip, autosave1.zip, autosave2.zip or autosave3.zip. With others saves no synchronisation error.
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