[0.14.8] Desync with mods.

Desyncs in modded game will be ignored most of the time, until it is clearly proven that the desync is not caused by scripting.
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jcranmer
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[0.14.8] Desync with mods.

Post by jcranmer »

I tried to join Arumba's modded MP game, and apparently caused a desync loop (I never saw the map actually load).
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mp-download.zip
temp/mp-download.zip
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roy7
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Re: [0.14] Desync w/ mp

Post by roy7 »

Here are the mods being used.

Edit: I know devs don't fix mods. I was just hoping you might let us know which mod it was, perhaps, so Arumba could stop using it multiplayer. :)
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2016sept22 multiplayer modpack.7z
Mods
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Last edited by roy7 on Fri Sep 23, 2016 1:34 am, edited 1 time in total.

jcranmer
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Re: [0.14] Desync w/ mp

Post by jcranmer »

FWIW, if it's important and not clear, I'm running on x86-64 Linux out of /tmp.

Epic_Wink
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Re: [0.14] Desync w/ mp

Post by Epic_Wink »

From Australia to California, no surprises here

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Re: [0.14.8] Desync with mods.

Post by kovarex »

Moved to Desyncs with mods category.

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