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[2.0.11] desync in softmodded multiplayer (Comfy Mountain Fortress) with Mac

Posted: Sat Oct 26, 2024 4:50 pm
by dbt0
Joining Comfy's Mtn Fortress scenario with 2.0.11 from an M2 Mac, desynced twice in less than two minutes. I didn't have any problem with 2.0.10 yesterday when I played for about an hour.

Desync reports attached.

Re: [2.0.11] desync in softmodded multiplayer (Comfy Mountain Fortress) with Mac

Posted: Sat Oct 26, 2024 5:08 pm
by Gerkiz
(Have /editor bound to some fast accessible hotkey (shift + tab))

I managed to desync everyone in game by doing:
1. Press shift + tab
2. Hop into 'forces'
3. Change force from 'player' -> 'bonus_drill'
4. Open "Edit other properties", but don't change anything.
5. Press "e"
6. Quickly switch the player force back to 'player' from 'bonus_drill' and press shift + tab
7. Desync

/Gerkiz

Re: [2.0.11] desync in softmodded multiplayer (Comfy Mountain Fortress) with Mac

Posted: Tue Oct 29, 2024 10:49 pm
by boskid
I looked at both desync reports and i am not interested in investigating it until a reproduction is given without any custom scripting. There are at least 4 characters all with the position desynced when it is {0,0} on the client while being reasonable on the server.

Re: [2.0.11] desync in softmodded multiplayer (Comfy Mountain Fortress) with Mac

Posted: Thu Oct 31, 2024 10:29 am
by coxsmds
I also encounter desync problems on this scenario since 1 week, and can only play for a few minutes, then the local map is reloaded and then the desynchr occurs.