Steam Power with smart circuit network

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therohk
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Steam Power with smart circuit network

Post by therohk »

My version of a smart steam power backup.

With this section of the map I decided to prioritise having a complex circuit network over providing a larger power output. Hope you like the results!

In my current game, I am powering the main base entirely on accumulators. Several generators on disconnected electrical networks kick into action at different ranges of charge.
The main base accumulators are never allowed to charge above 95% to ensure not a single electron gets wasted.

Some features of the Generator:
- An SR latch to trigger activation (activate when charge goes below x and deactivate when it goes above y)
- always charges itself first before connecting to the main network
- powers up to charge itself when stored electricity is low (using an SR latch and without connecting to the main network)
- powers its own inserters and small pumps
- coal miners and water and guns are powered by an external power source
- recirculates water through boilers to bring up temperature when W > 80
- pumps remove excess water remaining in generators when turned off and reheat it
- the four lamps near the generators show the active colour signals
- peak power of 4 MW for 2 minutes (need to increase the water storage capacity!)
- continued power generation after 2 minutes at 2 MW (due to the water temperature falling)
- have used MK2 components from bob mods in power poles, small pumps and large accumulators.

Input Signals:
M - Main electric network accumulator %
W - Local water tanks filled %
R - Local electric network accumulator %

SR Latch Signals:
X - set when M < 70, unset when M > 80
Y - set when R < 15, unset when R > 95

Control Signals:
Blue - when I > 1, Open water input
Yellow - when O > 1, Connect to main electric network
Green - when G > 1, Run generators
Red - when Green = 0, Always inverse of green

Internal Signals:
Each satisfied condition increments the signal by 1.

G - Generate
1. X > 1
2. Y > 1
3. W > 20

I - Input
1. Red > 0
2. W < 90
3. W < 30

O - Output
1. X > 0
1. R > 80
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