[0.8.x] Big solar farm
Re: [0.8.x] Big solar farm
Wow, beautiful designs in this thread, thanks . I personally just place solar panels in 2x5 blocks, with lanes running on both sides. Also in a lot of situations I don't have much free space since I don't want to remove too much forest (makes green factory more green ).
Re: [0.8.x] Big solar farm
60 panels, 51 accumulators, 3 substations
Ratio is 0.85, power is 60*42 kW = 2520 kW
Add 5 stray panels for every 7 instances of the pattern to get 0.84
~98.4127% of area is panels and accumulators
2520 kW/3 = 840 kW per substation
Only wireconnects to other patterns in one direction. So, you can pack it tight (in both directions) without gaps, but you need a run of poles down one side of the greater array to connect the rows.
Ratio is 0.85, power is 60*42 kW = 2520 kW
Add 5 stray panels for every 7 instances of the pattern to get 0.84
~98.4127% of area is panels and accumulators
2520 kW/3 = 840 kW per substation
Only wireconnects to other patterns in one direction. So, you can pack it tight (in both directions) without gaps, but you need a run of poles down one side of the greater array to connect the rows.
Last edited by Aru on Wed Jun 01, 2016 2:41 am, edited 4 times in total.
Designs: v0.16  Automated nuclear  Centrifuge ratios  Solar + Accumulator  v0.14  Research  Steam engines
Re: [0.8.x] Big solar farm
Nice, almost 2 year necro .
You just earned the necromancer achievement
FYI, this topic was created before blueprints existed
You just earned the necromancer achievement
FYI, this topic was created before blueprints existed
Koub  Please consider English is not my native language.
Re: [0.8.x] Big solar farm
I guess I could have found somewhere else to put it. But, people still use these patterns, and the calculations are still accurate.
Designs: v0.16  Automated nuclear  Centrifuge ratios  Solar + Accumulator  v0.14  Research  Steam engines
Re: [0.8.x] Big solar farm
ill shut my face about my solar, running about 4 GW of solar. and i probably need more with my new smeltery.
Re: [0.8.x] Big solar farm
/me casts raise thread.
I *really* liked DaveMc W's layout, which includes walkways and space for a roboport, so here's a shareable blueprint for it. A huge thanks to DaveMc W for such a great design!
I *really* liked DaveMc W's layout, which includes walkways and space for a roboport, so here's a shareable blueprint for it. A huge thanks to DaveMc W for such a great design!
Blueprint

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Re: [0.8.x] Big solar farm
the dark agesKoub wrote:FYI, this topic was created before blueprints existed
Re: [0.8.x] Big solar farm
I like the 48x48 optimal layout w/ roboport, but I really don't like substations. 4 medium power poles have the same coverage (better, if you space them carefully) and take the same amount of space, while costing far fewer resources. Usually I don't even bother researching Electric energy distribution 2, since it's not needed for anything.
Accordingly, I set out to design a 48x48 that has close to the optimal 25:21 ratio and a roboport, but uses medium power poles. This is what I came up with: The pattern gets a little messed up on the side, to accommodate the roboport and even out the ratio. I believe this is nearly the best that can be done for a 48x48, which is a nice size because it's the biggest you can go and still have fully connected roboports and rails inbetween.
Size: 48x48 (2304 tiles)
Useful area : 2246 (97.5%)
Solar panels: 182
Accumulators: 152 (.8352 ratio)
Medium power poles: 36
Roboport: 1
* Logistic network tilable
* Electric network tilable (with two space gaps, so you can run train tracks inbetween)
* You can add the roboport in later if you want to
Accordingly, I set out to design a 48x48 that has close to the optimal 25:21 ratio and a roboport, but uses medium power poles. This is what I came up with: The pattern gets a little messed up on the side, to accommodate the roboport and even out the ratio. I believe this is nearly the best that can be done for a 48x48, which is a nice size because it's the biggest you can go and still have fully connected roboports and rails inbetween.
Size: 48x48 (2304 tiles)
Useful area : 2246 (97.5%)
Solar panels: 182
Accumulators: 152 (.8352 ratio)
Medium power poles: 36
Roboport: 1
* Logistic network tilable
* Electric network tilable (with two space gaps, so you can run train tracks inbetween)
* You can add the roboport in later if you want to
Blueprint
Edit: I discovered a better layout (twice), which replaced the previous one. You can still remove 7 panels and 5 accumulators if you want exactly a 25:21 ratio.
Last edited by D0SBoots on Tue May 23, 2017 5:59 pm, edited 2 times in total.
Re: [0.8.x] Big solar farm
Wohoo my old post lives again
This was 3 1/2 years ago
This was 3 1/2 years ago
Re: [0.8.x] Big solar farm
After having going through various iterations of my 48x48 design, I think I can make some definitive statements about the efficiency of various solar strategies. The TL;DR is this: the most space efficient setup is to mix solar panels and accumulators together.
For a pure solar layout, the best we know of (probably the best possible) was listed upthread: one pole each at the corners of a 2x3 block of solar panels. This works out to 2*3*9=54 usable squares per 55, or an efficiency ratio of 98.18%.
For a pure accumulator layout, the best layout I know of looks like this: That's one pole per 4x4 block of accumulators, or 64 usable per 65 total, for an efficiency ratio of 98.46%.
Those are pretty good numbers, although you have to consider that they're not square layouts, and you can't even put them alongside each other because their offaxis tilt angles aren't quite the same. But by mixing panels and accumulators, we can do even better, and in a square layout. The basic building block is this 5x7 shape: When you put it endtoend, you can alternate its orientation, which makes the pattern more appealing and makes it easier to lay out by hand.
Where it really shines is that there's room on both the top and the bottom to stack another row of solar panels or accumulators. This makes the rows too widely spaced to connect, so you have to connect them once at the end, but the overall gain makes it worth it. By stacking two rows of solar panels, you have 76 usable out of 77 tiles, for a ratio of 98.70%. Changing one of the rows to accumulators lowers the efficiency a little to 69/70 = 98.57%. Either way, both of these are comfortably above what can be done with a singletype tessellation.
For a pure solar layout, the best we know of (probably the best possible) was listed upthread: one pole each at the corners of a 2x3 block of solar panels. This works out to 2*3*9=54 usable squares per 55, or an efficiency ratio of 98.18%.
For a pure accumulator layout, the best layout I know of looks like this: That's one pole per 4x4 block of accumulators, or 64 usable per 65 total, for an efficiency ratio of 98.46%.
Those are pretty good numbers, although you have to consider that they're not square layouts, and you can't even put them alongside each other because their offaxis tilt angles aren't quite the same. But by mixing panels and accumulators, we can do even better, and in a square layout. The basic building block is this 5x7 shape: When you put it endtoend, you can alternate its orientation, which makes the pattern more appealing and makes it easier to lay out by hand.
Where it really shines is that there's room on both the top and the bottom to stack another row of solar panels or accumulators. This makes the rows too widely spaced to connect, so you have to connect them once at the end, but the overall gain makes it worth it. By stacking two rows of solar panels, you have 76 usable out of 77 tiles, for a ratio of 98.70%. Changing one of the rows to accumulators lowers the efficiency a little to 69/70 = 98.57%. Either way, both of these are comfortably above what can be done with a singletype tessellation.