[0.15] 50 times tech cost

Clever and beautiful constructions, bigger than two chunks
- Defense: killing biters as an art
- Castles, Throne Rooms, Decorations (comfortable living in the Factorio World)
- Main Bus Concepts
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Please provide us with blueprints or saves, if that makes sense of course.
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Clever and beautiful constructions, bigger than two chunks
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cartmen180
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[0.15] 50 times tech cost

Post by cartmen180 »

I am playing with the Rail World preset and biters turned off. The goal is to get to the usual speed at which I do research, which is 20 labs on 1x costs. So a total of 1000 labs is my goal for now.

Here is the screenshot album which I will update as I play more
When I reach a thousand labs I will upload a save game to walk around in.

8 hours
I have 360 research labs with 80 assemblers-2 producing science pack 1 and 96 producing science pack 2. Currently I am research Inserter Capacity Bonus 2 so non-stack inserters can pick up an extra item, which is necessary for my science production to operate at 100% efficiency.
There are three items on the to-do list for today:
- setup steel production
- research all the train technologies
- start on the oil processing facility
Check out my mods

Julo133
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Re: [0.15] 50 times tech cost

Post by Julo133 »

The game will freeze before you finish it...Its a fact coz there have been people trying this before.

Keplergamer
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Re: [0.15] 50 times tech cost

Post by Keplergamer »

Great benchmark for 0.16 update then. :)





Great idea man, I'll be looking forward for all the updates. Liked both, the quest and that it is Railworld.

D1ze20
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Re: [0.15] 50 times tech cost

Post by D1ze20 »

Do you have any proggress made, im really curious

giich
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Re: [0.15] 50 times tech cost

Post by giich »

well, im on currently playing with friend on x24, and i say having 16 full blue belts of both copper and iron does not provide full load on my labs. I dont remember total number of labs, but its less than 100. But i play on expensive mode.

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