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Super compact blue FACTORIES. Made by Kwiz and Vel-master

Posted: Fri Feb 15, 2013 6:40 pm
by rymn
Please note: The interesting part begins on next page (the originating pic is sadly removed)
The described designs here are OUTDATED. The production chain has changed a lot, since then. Nonetheless this is interesting enough to make it sticky.

-- ßilk


Design of kwiz:

Image

Added the correct credit by a mod.

Re: super compact blue factory

Posted: Fri Feb 15, 2013 7:14 pm
by zlosynus
Wow! I have absolutely no idea how it works but it is so pretty!

Re: super compact blue factory

Posted: Fri Feb 15, 2013 7:15 pm
by slpwnd
Absolutely incredible ! I NEED the save NOW <- PRETTY PLEASE.

Re: super compact blue factory

Posted: Fri Feb 15, 2013 10:57 pm
by Risugami
Hahaha. That is insane. I love it.

Re: super compact blue factory

Posted: Sat Feb 16, 2013 12:05 am
by rymn
slpwnd wrote:Absolutely incredible ! I NEED the save NOW <- PRETTY PLEASE.
Yeah I'll send it over when I get a chance.

Also, this takes raw materials and outputs blue.

Re: super compact blue factory

Posted: Sat Feb 16, 2013 12:38 am
by Wubbi
Duuuuuuuude!
That is probably the most compacted factory i have ever seen (plus it's for science pack 3!). How much time did this took you (or better: How many prototypes did you have to build?)?
Awesome factory!

Re: super compact blue factory

Posted: Sat Feb 16, 2013 2:26 am
by kovarex
This is @#$%ing it! :)
This is one of the reasons I started making this game, to make crazy things like this :)

Re: super compact blue factory

Posted: Sat Feb 16, 2013 3:47 am
by rymn
Many rebuilds.
Here's a link to the save.

http://durb.co/do%20not%20move/factorio ... 20blue.rar

Re: super compact blue factory

Posted: Sat Feb 16, 2013 8:07 am
by zlosynus
Do you have some idea how efficient is this? How many blue science packs can you produce per minute?

Re: super compact blue factory

Posted: Sat Feb 16, 2013 2:37 pm
by Gafda
Thats amazing ! :o

Re: super compact blue factory

Posted: Sat Feb 16, 2013 2:49 pm
by rymn
zlosynus wrote:Do you have some idea how efficient is this? How many blue science packs can you produce per minute?
Idk, but before I realized I had more blue than eas required to research EVERTHING in the game

Re: super compact blue factory

Posted: Sat Feb 16, 2013 2:53 pm
by kovarex
rymn wrote:
zlosynus wrote:Do you have some idea how efficient is this? How many blue science packs can you produce per minute?
Idk, but before I realized I had more blue than eas required to research EVERTHING in the game
Seems like we need to add more expensive technologies and upgrades :)

Re: super compact blue factory

Posted: Sat Feb 16, 2013 5:05 pm
by Poiasdope
rymn wrote:Many rebuilds.
Here's a link to the save.
Nice! Now I can watch your 30 hour replay! :D

Re: super compact blue factory

Posted: Sat Feb 16, 2013 7:17 pm
by kovarex
Poiasdope wrote:
rymn wrote:Many rebuilds.
Here's a link to the save.
Nice! Now I can watch your 30 hour replay! :D
The game replaying is still not 100% deterministic, I was able to reproduce 1. and 2. level of demo precisely (checked by making crc check every tick), but in 3rd level, the electricity and water logic has some non-determnistic behaviour, this needs to be solved, as it is prerequisite for multiplayer.

Re: super compact blue factory

Posted: Sat Feb 16, 2013 8:24 pm
by Poiasdope
kovarex wrote:The game replaying is still not 100% deterministic, I was able to reproduce 1. and 2. level of demo precisely (checked by making crc check every tick), but in 3rd level, the electricity and water logic has some non-determnistic behaviour, this needs to be solved, as it is prerequisite for multiplayer.
Interesting to know! :)

The first time I tried replay my mind was blown. xD I didn't even know about that feature :)

Re: super compact blue factory

Posted: Sun Feb 17, 2013 9:35 am
by kwiz
zlosynus wrote:Do you have some idea how efficient is this? How many blue science packs can you produce per minute?
It runs at max effiency for one assembler 2 unit (assuming full material and electric support, works out to about 22.2 seconds per pack, near as I can tell).

Re: super compact blue factory

Posted: Sun Feb 17, 2013 9:36 am
by kwiz
Rymn, I made an account. Are you going to credit me?

Re: super compact blue factory

Posted: Sun Feb 17, 2013 4:03 pm
by rymn
kwiz wrote:Rymn, I made an account. Are you going to credit me?
I'm happy to see you here, I see my plan worked. :twisted:

Everyone. I did not make this marvelous factory. Kwiz made it. :o I told him I would post it on the forums and take credit until he signed up for the forums.. :mrgreen: I like to call it a hostile take over of his intellectual property, but it is rightfully his.

Good to see you buddy

Re: super compact blue factory

Posted: Sun Feb 17, 2013 11:34 pm
by kwiz
rymn wrote:
kwiz wrote:Rymn, I made an account. Are you going to credit me?
I'm happy to see you here, I see my plan worked. :twisted:

Everyone. I did not make this marvelous factory. Kwiz made it. :o I told him I would post it on the forums and take credit until he signed up for the forums.. :mrgreen: I like to call it a hostile take over of his intellectual property, but it is rightfully his.

Good to see you buddy
Good to be here. With that out of the way, here is an updated factory that is belt-fed, lower tech, and less energy consumptive. The highlighted factories are now assembler 1 factories (to reduce energy consumption). The tech limits are fast belts, steel, and filter inserters. So basically the stuff you need to make blue juice anyway :D There is (probably) a 20x20 version that includes all the necessary smelters on the way (so you can just funnel raw materials in; not sure who would need this, but it will (probably) be available anyway). All factories are, as always, max output (at least of the target product). ImageImage

Re: super compact blue factory

Posted: Mon Feb 18, 2013 12:39 am
by rymn
Gets better every time I see it!