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Lab Setup For All 7 Packs

Posted: Sun Feb 17, 2019 6:59 pm
by Slothomatic
sci 2.0.PNG
sci 2.0.PNG (1.17 MiB) Viewed 62533 times
I've been watching a lot of Factorio videos and have realized that there are a lot of inefficient designs for science lab setups, IE: lots of inserters, lots of space used, sushi belts, minimal throughput, no beacons, ect, ect....
So i went and made this:
-it allows all 7 science packs to be accessible
-it is tile-able, in a downward snakeing pattern.
-40 labs per blueprint
-each lab is affected by 8 or 9 beacons.
-it is build-able as soon as you have blue belt tech
-the beacons are just there for future proofing the design into the late game
-the space science packs have their own belt in the middle of the design since those may have intermittent influxes of product.

If you have any problems or critiques with it, just let me know.
The factory must grow.


Re: Lab Setup For All 7 Packs

Posted: Sun Feb 17, 2019 7:55 pm
by Optera
Optically quite interesting.
However since you already went for bots for space science, you can just as well bot in the other 6 and build the plain old 8 beacon per lab rows.
2019-02-17-20-54-21-6983267.png
2019-02-17-20-54-21-6983267.png (1.7 MiB) Viewed 62525 times

Re: Lab Setup For All 7 Packs

Posted: Sun Feb 17, 2019 10:41 pm
by GrumpyJoe
Optera wrote: Sun Feb 17, 2019 7:55 pm since you already went for bots for space science
i think thats a blue belt in the middle, not requester chests
Quite interesting, gets rid of fugly belt weaving at the price of uneven beacon coverage

Re: Lab Setup For All 7 Packs

Posted: Mon Feb 18, 2019 6:58 am
by Optera
GrumpyJoe wrote: Sun Feb 17, 2019 10:41 pm
Optera wrote: Sun Feb 17, 2019 7:55 pm since you already went for bots for space science
i think thats a blue belt in the middle, not requester chests
My apologies, it looked like chests to me.