Belts instead of trains
Posted: Fri Aug 02, 2013 12:31 am
First of all sorry, that I need to spam, but I can upload only up to 3 pics per post and I won't stop this now.
Kovarex wrote:
I describe some techniques to come to the limits of the belts. First some simple knowledge:
To get over the long distances, belts are needed. There are basic-, fast- and express-transport-belts.
The basic belt costs a wheel and a iron plate, so in sum 3 iron plates (one wheel needs two plates). This is really not so expensive compared to the tracks, which costs more. We must take also in account, that belts are easier to lay than tracks.
The fast belt is double as fast as the basic and is about 4 times expensive (11.5 vs. 3 plates), while the express-belt is "only" 3 times faster, but costs in sum 41.5 plates, which hurts and here rails begin to be more useful.
At full capcity a basic belt can deliver 3.6 items per second (both sides must be used). That's 216 tiles per minute. This can transport the output of about 20 electrical miners or feed about 12 basic furnaces. A fast belt is simply double as fast, so it transports about the double amount, but not when it has edges. See (1).
The task is: Transport as many stuff per second from a mine-field to your "central smelting area" with the lowest costs and the lowest afford that's possible.
- Basically iron-ore and copper is target of this. Coal is normally not needed in such amounts.
- The task is not "transport as fast as possible", the task is "transport as much as possible" so it's doesn't matter so much, how long it takes from the start to the end. At the end a continuous item-stream is needed.
Tipps
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1. Use faster belts at the edges. For every edge of a belt, the inner side is slower. So with some edges in your belt, the belt has not the full capacity! (about 2 items instead of 3.6) With a faster belt at those edges (for basic belt the fast and for fast belt the express belt) the inner edge of a belt keeps the speed and the afford to built this is not too high. 2. Use belt compression at the beginning.
When you use a faster belt before a slower, the items are "pressured to it's minimum length on the belt". This is important in conjunction with splitters and joining stuff. It makes it also easier to fill in some more stuff, because the gaps between the compressed stuff are then bigger. It makes also easier to see, if your belt is really at full capcity. 3. Use splitter as merger instead of feeding from side.
When you feed a belt from the side, the throughput is very limited (feeding from side is only a good use, if you want to make a queue for the mines). The splitter is not only useable for splitting belts, it's the tool to join two item-streams. There are some more tricks:
3.1 Don't just make two belts into one, put the remaining side also into the target belt.
3.2 Use faster splitter if you want to feed a faster belt, because otherwise your splitter is the bottleneck.
4. Use splitter to equal the left and right side.
Sometimes the left and the right side of a belt moves differently due to some antisymmetry (e. g. the miners are only on one side of the belt). The one side stucks, and the other is nearly empty. Use a splitter to splitt into two belts rejoin the one side into the empty side of the belt. Also this trick can be useful: Use underground belts to split both sides of a belt and rejoin them into both sides of a belt.
Kovarex wrote:
So my thought was this: How far can we go with belts? What are the limits? When are belts more efficient than trains?The point is, that the flow on the transport belt is limited. One fast belt can barely cover one bigger mine.
I describe some techniques to come to the limits of the belts. First some simple knowledge:
To get over the long distances, belts are needed. There are basic-, fast- and express-transport-belts.
The basic belt costs a wheel and a iron plate, so in sum 3 iron plates (one wheel needs two plates). This is really not so expensive compared to the tracks, which costs more. We must take also in account, that belts are easier to lay than tracks.
The fast belt is double as fast as the basic and is about 4 times expensive (11.5 vs. 3 plates), while the express-belt is "only" 3 times faster, but costs in sum 41.5 plates, which hurts and here rails begin to be more useful.
At full capcity a basic belt can deliver 3.6 items per second (both sides must be used). That's 216 tiles per minute. This can transport the output of about 20 electrical miners or feed about 12 basic furnaces. A fast belt is simply double as fast, so it transports about the double amount, but not when it has edges. See (1).
The task is: Transport as many stuff per second from a mine-field to your "central smelting area" with the lowest costs and the lowest afford that's possible.
- Basically iron-ore and copper is target of this. Coal is normally not needed in such amounts.
- The task is not "transport as fast as possible", the task is "transport as much as possible" so it's doesn't matter so much, how long it takes from the start to the end. At the end a continuous item-stream is needed.
Tipps
---------
1. Use faster belts at the edges. For every edge of a belt, the inner side is slower. So with some edges in your belt, the belt has not the full capacity! (about 2 items instead of 3.6) With a faster belt at those edges (for basic belt the fast and for fast belt the express belt) the inner edge of a belt keeps the speed and the afford to built this is not too high. 2. Use belt compression at the beginning.
When you use a faster belt before a slower, the items are "pressured to it's minimum length on the belt". This is important in conjunction with splitters and joining stuff. It makes it also easier to fill in some more stuff, because the gaps between the compressed stuff are then bigger. It makes also easier to see, if your belt is really at full capcity. 3. Use splitter as merger instead of feeding from side.
When you feed a belt from the side, the throughput is very limited (feeding from side is only a good use, if you want to make a queue for the mines). The splitter is not only useable for splitting belts, it's the tool to join two item-streams. There are some more tricks:
3.1 Don't just make two belts into one, put the remaining side also into the target belt.
3.2 Use faster splitter if you want to feed a faster belt, because otherwise your splitter is the bottleneck.
4. Use splitter to equal the left and right side.
Sometimes the left and the right side of a belt moves differently due to some antisymmetry (e. g. the miners are only on one side of the belt). The one side stucks, and the other is nearly empty. Use a splitter to splitt into two belts rejoin the one side into the empty side of the belt. Also this trick can be useful: Use underground belts to split both sides of a belt and rejoin them into both sides of a belt.