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A different way to side load
Posted: Tue Feb 27, 2024 11:39 pm
by Trebor
- SideLoad.gif (34.16 MiB) Viewed 2142 times
Re: A different way to side load
Posted: Wed Feb 28, 2024 3:00 am
by computeraddict
Neat sushi loading. Have you done any testing on how it behaves in different consumption and filling regimes? I.e. does it self correct if input is resumed or can it deadlock if it's starved of one input for too long? It looks like it would probably be fine if the input is restricted to a half yellow belt of each.
Re: A different way to side load
Posted: Wed Feb 28, 2024 6:12 am
by Trebor
This is not so much about the sushi, but how the upstream lanes are both used.
Re: A different way to side load
Posted: Wed Feb 28, 2024 6:58 am
by Trebor
Note traditional side loading messes up even upstream of a lane balancer.
- Upstream.gif (74.74 MiB) Viewed 2070 times
Re: A different way to side load
Posted: Wed Feb 28, 2024 10:59 am
by computeraddict
Trebor wrote: ↑Wed Feb 28, 2024 6:58 am
Note traditional side loading messes up even upstream of a lane balancer.
Upstream.gif
It messes up upstream of a lane balancer that isn't input balanced. That balancer is only output balanced. It won't draw evenly from its input. If you use one like this it won't matter what happens to the output:
Re: A different way to side load
Posted: Wed Feb 28, 2024 12:57 pm
by Tertius
As far as I see it, the examples simply show regular sideloading. Rather, the examples visualize (and prove) how splitters work with two fully compressed inputs.
However, this perfect alternating between left and right input stops working as soon as gaps appear.
The topic name suggests some not widely known or interesting sideload technique is shown.
This is an example of what I mean. It shows how to use a splitter for sideloading to fully consume a blue belt in a confined space. Usually, the belt-to-chest speed of a stack inserter suffers greatly as soon as one or even two stack inserters already made gaps in the input belt. But this is a method to avoid such gaps, avoid the inserter having to change lanes (which kills their pickup performance) and still feed the whole 45/s.
- 2024-02-28 13-37-36 start=1 length=2.50 fps=60.gif (3.11 MiB) Viewed 2010 times