Now everything is controlled by the mod testbenchcontrols.
https://mods.factorio.com/mod/Testbenchcontrols
To use the map file, you have to put the zip file in your “saves” folder. Which you can find by opening run and typing %appdata% then Factorio>saves
-- Changelog --
5.3.3 Found an issue causing set 5 to not work at all
5.3.2 Custom tpm per lane, every lane gets measured, custom set with different trains/schedules per lane
5.3.1 Allowed higher tpm than 33. Added rails signals to allow you to push to higher tpm if you want to
5.3 Overhaul to TPM and fixed colour inconsistency
5.2.3 multiple errors with decimals, had to redo much of the logic.
5.2.2 Added Decimals
5.1.2 Another schedule for 3 way set 2 was wrong. Looked over all of them and now that set should be correct.
5.1.1 New map, new mod for map editor and 3 way can be anyway
5.0.7 A schedule for 3-way set 2 RHT was wrong. Fixed
5.0.6 schedules got messed up with 5.0.5. Fixed
5.0.5 the last version made the 3/4-way detector not work. Fixed. Also added lights to see which set is active and made it easier to see which trains are spawning.
5.0.4 Fixed multiple major issues with manual and auto mode scores
5.0.3 Switched back to the old set 1 since it retains comparability for U-turn and Lanechanger intersections.
5.0 Major update, now any intersection can be tested.
4.6.1 New RHT/LHT detector. Makes sets 2 and 3 work better for alternative intersections.
4.6 Adjustable input TPM, Adjusted input area to allow alternative intersections. Supports up to 40 cars without changing anything.
4.5.2 Fixed rounding. Instead of rounding down it now rounds correctly
4.5.1 Reduced train input to what should be the practical maximum in any train network, 28/29 TPM. I Changed set 2 slightly.
4.4.1 minor bug, resets after 2 min in auto as well. fixed
4.4 New sets for set 3 4-way and set 2 3-way.
4.3.1 Feature update: Custom train sets, an optional addon for auto testing multiple times
4.2.1 made the intersection slightly less dependent on creative mode, it was always an optional mod
4.2 Added the new Throughput score to the test. Also added an optional mod that makes the display more visible,
4.1.2 Missing signal south for LHD 4 lanes output. Fixed, also aligned the sides
4.1.1 Wrong signal placements, LHD intersections won't let trains go south. Fixed
4.1 Many visual adjustments, added more info on the map and fixed multiple bugs
4.0.0 Major overhaul for UI, added support for 3-way auto tester. Also aligned for making grid aligned intersections
3.3.4 Updated for 1.1, Thanks to Kano96 for updating the mod
3.3.3 Fixed detection for LHD/RHD when not using the inner lanes.
3.3.2. Fixed multiple errors, It didn't work for M = unequal numbers.
3.3.1 Fixed an error, caused by adding the correct rounding feature.
3.3 Changed planned (P=2 and P=3) tests to No Right for RHD and No left for LHD. Added UPS saver. Colored the trains. UPS saver recommended for 2/4/8 with under 100/200/400 trains per min. Off by default
3.2.1 Fixed a rounding error, now it rounds up from 0.5
3.2 Fixed an error that didn't measure LHD correctly. Added support for mixing LHD and RHD. Now it's also slightly easier to adjust trains.
3.1.1 minor errors fixed
3.1 Test breaking bug :S Fixed it
3.0 Major update for the testbench. Auto tester update
5.3.2 Custom tpm per lane, every lane gets measured, custom set with different trains/schedules per lane
5.3.1 Allowed higher tpm than 33. Added rails signals to allow you to push to higher tpm if you want to
5.3 Overhaul to TPM and fixed colour inconsistency
5.2.3 multiple errors with decimals, had to redo much of the logic.
5.2.2 Added Decimals
5.1.2 Another schedule for 3 way set 2 was wrong. Looked over all of them and now that set should be correct.
5.1.1 New map, new mod for map editor and 3 way can be anyway
5.0.7 A schedule for 3-way set 2 RHT was wrong. Fixed
5.0.6 schedules got messed up with 5.0.5. Fixed
5.0.5 the last version made the 3/4-way detector not work. Fixed. Also added lights to see which set is active and made it easier to see which trains are spawning.
5.0.4 Fixed multiple major issues with manual and auto mode scores
5.0.3 Switched back to the old set 1 since it retains comparability for U-turn and Lanechanger intersections.
5.0 Major update, now any intersection can be tested.
4.6.1 New RHT/LHT detector. Makes sets 2 and 3 work better for alternative intersections.
4.6 Adjustable input TPM, Adjusted input area to allow alternative intersections. Supports up to 40 cars without changing anything.
4.5.2 Fixed rounding. Instead of rounding down it now rounds correctly
4.5.1 Reduced train input to what should be the practical maximum in any train network, 28/29 TPM. I Changed set 2 slightly.
4.4.1 minor bug, resets after 2 min in auto as well. fixed
4.4 New sets for set 3 4-way and set 2 3-way.
4.3.1 Feature update: Custom train sets, an optional addon for auto testing multiple times
4.2.1 made the intersection slightly less dependent on creative mode, it was always an optional mod
4.2 Added the new Throughput score to the test. Also added an optional mod that makes the display more visible,
4.1.2 Missing signal south for LHD 4 lanes output. Fixed, also aligned the sides
4.1.1 Wrong signal placements, LHD intersections won't let trains go south. Fixed
4.1 Many visual adjustments, added more info on the map and fixed multiple bugs
4.0.0 Major overhaul for UI, added support for 3-way auto tester. Also aligned for making grid aligned intersections
3.3.4 Updated for 1.1, Thanks to Kano96 for updating the mod
3.3.3 Fixed detection for LHD/RHD when not using the inner lanes.
3.3.2. Fixed multiple errors, It didn't work for M = unequal numbers.
3.3.1 Fixed an error, caused by adding the correct rounding feature.
3.3 Changed planned (P=2 and P=3) tests to No Right for RHD and No left for LHD. Added UPS saver. Colored the trains. UPS saver recommended for 2/4/8 with under 100/200/400 trains per min. Off by default
3.2.1 Fixed a rounding error, now it rounds up from 0.5
3.2 Fixed an error that didn't measure LHD correctly. Added support for mixing LHD and RHD. Now it's also slightly easier to adjust trains.
3.1.1 minor errors fixed
3.1 Test breaking bug :S Fixed it
3.0 Major update for the testbench. Auto tester update