mrvn wrote: ↑
Thu Aug 22, 2019 10:48 am
DarkDexter wrote: ↑
Thu Aug 22, 2019 8:57 am
Anyway, for storing electricity: why not ship fuel to the outpost and generate via water and boilers?
Problem might be the supply of water. Which, I doubt, no one has ever done such thing. So storing the steam inside might be a good solution.
You can always ship in water. But at that point I think steam is the way to go. You need the same number of water trains as steam trains, right?
Steam storage density per task is vastly higher than accumulator storage per tile dedicated to it. I'd definitely agree with that. There is a 1:1 transformation of water to steam, so yes, the number of trains would be identical in either case.
All that said, water supply issues are not so common as people think, I suspect: 1.8MW of power per boiler, consuming 60 water per second. At 1,000 tiles of pipe between the offshore pump (no energy cost) and the boiler -- with no pumps, no power consumption to move water -- you get 230 water per second, or 6.9MW of power production. Given underground pipes that is a total distance of 5,000 tiles -- 2 pipe units for 10 tiles distance -- in any single direction maximum range for a water supply for each 6.9MW of power consumption....
Oh, and 24MW on a single pipe is 261 pipe entities, or 1,305 tiles distance to the water source, per pipe run. You can probably beat that with trains, but also, you probably don't need to most of the time. Oh, and you can pump happily with one solar panel and one accumulator, with minimal pollution output, if you feel the need. Though I wouldn't, myself, since underground pipes are pollution free, and spread far enough that they should never block a bug, so never trigger them to eat it unsolicited. Two pipes would be simpler.