4-Lane 4-way Non-looping Intersection
Posted: Tue Oct 11, 2016 6:12 am
Blueprint Code
This is probably not be an efficient way to go about a junction (in fact I'm quite sure it's not), however I like the way these look, and they are fairly compact compared to using two T junctions. This Intersection is meant for use with 4 one way tracks, and the intersection itself does not allow looping back from the direction the train arrived from, intended for no loop train systems specifically for reducing lag from have large train systems (Though I don't have a world big enough I really need it yet). Please ignore the quick n' dirty station on the left, I didn't have much space for the test I wanted to do. I've only set this up in a test scenario so far, but I built it here so I would be able to use it in a world I'm co-oping with my brother. Hope I didn't miss any important signals.