Compact Tileable Train Station

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HeilTec
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Compact Tileable Train Station

Post by HeilTec »

Just finished designing a compact Tileable station. :D
Unload_1-2-1
v2
v3
I am looking for flaws before setting up a series of these. :?:

Any and all constructive comments will be gratefully received. :idea:

(Inspired by ColonelWill's stream "Mega Base")

Edit: Updated image with 4 missing belts.

Added two updated versions (v2 + v3)
Thanks for all the comments
Last edited by HeilTec on Wed Aug 19, 2015 4:21 pm, edited 1 time in total.
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dee-
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Re: Compact Tileable Train Station

Post by dee- »

They don't unload evenly when the belt is cogged, thus some chests remain full all the time, limiting throughput from cargo wagon to chests (for already full chests) and later on from chests to the factory (for chests already emptied).

So it begins to "trickle" to the chests and later to the base.
I prefer a "full blast" by averaging the chests usage level: full blast untll all chests are full at the nearly same time and full blast while emptying them until all are empty at nearly the same time.

Or in pictures:
Image
throughput from trickling is like a trianlge wave when chest after chest is emptied; my preference is like a rectangle wave, shorter duration until empty but not limiting throughput.

But your preferences might just be different than mine :)

Boogieman14
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Re: Compact Tileable Train Station

Post by Boogieman14 »

dee- wrote:They don't unload evenly when the belt is cogged, thus some chests remain full all the time,
That's precisely the situation I developed Equalizer Chests for :)
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dee-
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Re: Compact Tileable Train Station

Post by dee- »

Boogieman14 wrote:
dee- wrote:They don't unload evenly when the belt is cogged, thus some chests remain full all the time,
That's precisely the situation I developed Equalizer Chests for :)
Or you could use splitters and a clever belt management ;)

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Re: Compact Tileable Train Station

Post by HeilTec »

Thank you for the responses.

The low tier belts limits the throughput. Upgrading will speed up unloading of the buffers.

The reddit thread got some good comments too you might like to read.
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Re: Compact Tileable Train Station

Post by immibis »

Missing a belt just under the top underground belt's exit?

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Re: Compact Tileable Train Station

Post by HeilTec »

v2 + v3 added to OP
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Re: Compact Tileable Train Station

Post by ralle030583 »

the main difference in my opinionis that V2 combines the output of both tracks, and isnt updated yet to the right belt tiers like v3,
but in V3 the output is seperated so you can unload 2 different materials

so you can choose depending on your needs if you want to combine or seperate the output with small modifications

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Re: Compact Tileable Train Station

Post by HeilTec »

dee- wrote:They don't unload evenly when the belt is cogged, thus some chests remain full all the time, limiting throughput from cargo wagon to chests (for already full chests) and later on from chests to the factory (for chests already emptied).
(...)
But your preferences might just be different than mine :)
Your point is well taken, but will not be a problem if a buffer storage is used between the station and the factory - I think.
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