Base Project - 1030 long trains 5k spm (Streaming)
Posted: Sat Sep 17, 2022 1:05 pm
After watching this https://www.youtube.com/watch?v=zRYQcVb_5W0&t=11s I got inspired do something something crazy... After a quick google search to find what the worlds longest train is, at an amazing 8 Power units with 682 Cargo trucks I decided to start out on doing something nuts.
I first tried just directly replicating the longest train, which ran out of fuel before reaching any speed and was annoying to use due to the odd length of cars.
Thus the 1000 long cargo train was built. After a bit of work, I decided 30 train units created a satisfactory speed vs realism balance.
https://www.youtube.com/watch?v=c8B4MMYQ8zQ
Yes, does not even fit on my screen when coiled up
The train is split into a 5-200-5-200-5-200-5-200-5-200-5 configuration. And my plan is to effetely stop the train at multiple locations, where resources will be loaded / unloaded and certain process will occur until Science is produced. Science will then be loaded onto a separate train to bee taken off to labs.
This is to limit the number of trains on a map because after about 13k train units the game becomes very unhappy, I mean I can't imagine it was design for that. I will be using 8 trains, 4x science and 4x build trains.
Again to try and make this possible I am using Mods to improve QOL & reduce UPS (I hope) in this world, whistle-stop factories, Ultimate belts, belt loaders & Black Cargo / Fluid wagons being the most important used.
I am also trying the whole streaming thing for this base as I felt it was bonkers enough to justify it, streams can be found here->
https://www.twitch.tv/tailolian
https://www.youtube.com/watch?v=Ki5DExH ... xZoHMPIUIy
So yer, what do you think?
p.s. I'm not sure how to post the blueprint string as its 45k characters long, any suggestions and I will.
p.s.s. Or the map as its 200mb
I first tried just directly replicating the longest train, which ran out of fuel before reaching any speed and was annoying to use due to the odd length of cars.
Thus the 1000 long cargo train was built. After a bit of work, I decided 30 train units created a satisfactory speed vs realism balance.
https://www.youtube.com/watch?v=c8B4MMYQ8zQ
Yes, does not even fit on my screen when coiled up
The train is split into a 5-200-5-200-5-200-5-200-5-200-5 configuration. And my plan is to effetely stop the train at multiple locations, where resources will be loaded / unloaded and certain process will occur until Science is produced. Science will then be loaded onto a separate train to bee taken off to labs.
This is to limit the number of trains on a map because after about 13k train units the game becomes very unhappy, I mean I can't imagine it was design for that. I will be using 8 trains, 4x science and 4x build trains.
Again to try and make this possible I am using Mods to improve QOL & reduce UPS (I hope) in this world, whistle-stop factories, Ultimate belts, belt loaders & Black Cargo / Fluid wagons being the most important used.
I am also trying the whole streaming thing for this base as I felt it was bonkers enough to justify it, streams can be found here->
https://www.twitch.tv/tailolian
https://www.youtube.com/watch?v=Ki5DExH ... xZoHMPIUIy
So yer, what do you think?
p.s. I'm not sure how to post the blueprint string as its 45k characters long, any suggestions and I will.
p.s.s. Or the map as its 200mb