Should be fixed in Blueprint, Picture is faulty
4-way intersections: Throughput and deadlocks [image heavy]
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- Omnifarious
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Re: 4-way intersections: Throughput and deadlocks [image heavy]
Is there an analysis of how this compares with an ordinary LHD roundabout without the extra cross-tracks throught the middle of the circle?tsiebecker wrote: ↑Mon Jan 11, 2021 8:04 amYou can, but not with RHD. Take mmmPI's layout, switch it to LHD, and you get full signalling.
Re: 4-way intersections: Throughput and deadlocks [image heavy]
Not that i know of, but it should yield pretty similar result to the "crossabout" vs "roundabout" shown in page 1. Given this is a smaller "crossabout".Omnifarious wrote: ↑Thu Jan 14, 2021 3:59 amIs there an analysis of how this compares with an ordinary LHD roundabout without the extra cross-tracks throught the middle of the circle?
Re: 4-way intersections: Throughput and deadlocks [image heavy]
Not analytically, no. Observational practice from emplacing the RHD version in my factory is that it has significantly better flow compared to the plain roundabout, and the LHD version should be further superior to that.Omnifarious wrote: ↑Thu Jan 14, 2021 3:59 amIs there an analysis of how this compares with an ordinary LHD roundabout without the extra cross-tracks throught the middle of the circle?tsiebecker wrote: ↑Mon Jan 11, 2021 8:04 amYou can, but not with RHD. Take mmmPI's layout, switch it to LHD, and you get full signalling.
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