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Re: Raycasting engine in factorio

Posted: Sun May 31, 2020 6:29 pm
by Qon
arrow in my gluteus wrote:
Tue May 26, 2020 6:47 pm
if anyone is interested you can follow along with the development of version 2.0 of this raycasting engine on my second channel: https://www.youtube.com/playlist?list=P ... Le9xX_7tjb
I love it! Already subscribed and watching your progress though ;)

Re: Raycasting engine in factorio

Posted: Tue Oct 13, 2020 2:45 am
by jade52blue
This is so cool! I'm feeling inspired to build out a CPU in factorio, and i hadn't really thought of a raycaster but i'm definitely going to try to build toward something similar :)

Re: Raycasting engine in factorio

Posted: Sun Nov 22, 2020 7:04 pm
by arrow in my gluteus
I've created a new video, explaining how I did sin() and cos(): https://www.youtube.com/watch?v=FSy9UKs9eeY

Re: Raycasting engine in factorio

Posted: Mon Nov 23, 2020 3:26 pm
by Amarula
This is amazing! Thank you!

Re: Raycasting engine in factorio

Posted: Mon Nov 23, 2020 5:12 pm
by NotRexButCaesar
I was surprised how accurate the approximation was. It's almost like it was made my Ramanujan or something.

Re: Raycasting engine in factorio

Posted: Fri Nov 27, 2020 4:04 pm
by MrRozdor
If you're interested, I've made sin(x) with precision 10^-9 using taylor series. Computation of sin(pi/3) takes 29 ticks.
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