Remote, low tech gun turret (With indicator light)

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jim lee
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Remote, low tech gun turret (With indicator light)

Post by jim lee » Mon Feb 25, 2019 7:36 am

I found this really handy for protecting remote territories. Its an automated gun turret that I could check on easly by map view. Green light, full ammo. (400 clips) No light, your still fine, but there's been activity. Red light? Ammo is down by half, better get out there and fill it back up!

Typically I leave the door out of the blueprint and add it in later wherever it works out the best.
remoteTurret.png
remoteTurret.png (915.09 KiB) Viewed 1138 times


-jim lee

waduk
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Re: Remote, low tech gun turret (With indicator light)

Post by waduk » Wed May 08, 2019 12:13 am

This is neat ! Thank you.

jim lee
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Re: Remote, low tech gun turret (With indicator light)

Post by jim lee » Wed May 08, 2019 8:05 pm

You're welcome! Thanks for trying it!

-jim lee

adam_bise
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Re: Remote, low tech gun turret (With indicator light)

Post by adam_bise » Wed May 08, 2019 8:21 pm

2 solar panels is overkill for 3 periodic inserters a couple combinators and a lamp.

You could probably wire up 12 of those stations with one solar panel.

jim lee
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Re: Remote, low tech gun turret (With indicator light)

Post by jim lee » Thu May 09, 2019 1:31 am

Probably right, never did the math. I put it together and it worked. So I was happy.

-jim

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