Movie Player

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Smart triggering, counters and sensors, useful circuitry, switching as an art :), computers.
Please provide if possible always a blueprint of your creation.

Re: Movie Player

Postby The Eriksonn » Sun Jan 29, 2017 7:30 pm

Yoyobuae wrote:
ChoMar wrote:Now, the next question is, can we build a turing-complete computer in factorio? Should be possible.

Yes. It has been done, many times.


I have:
viewtopic.php?f=193&t=28662
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THIS IS ART

Postby bunce » Tue Jan 31, 2017 7:19 am

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Re: Movie Player

Postby Koub » Tue Jan 31, 2017 7:24 am

[Koub] Merged into original topic
Koub - Please consider English is not my native language.
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Re: Movie Player

Postby thomwblair » Sun Mar 19, 2017 5:37 pm

:shock: :o :D
OMG!!! Genius! Totally awesome!!!
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Re: Movie Player

Postby Windfury » Sat Mar 25, 2017 6:07 pm

Had to create an account just to say that this creation is fantastic!

I'm not sure I want to think about how long it took to do this but just wow!

Amazing job... just whoa.
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Re: Movie Player

Postby jkgamer2000 » Mon Apr 24, 2017 12:23 pm

Next with sound.
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Re: Movie Player

Postby quyxkh » Mon Apr 24, 2017 6:29 pm

0.15.0: 6-14 FPS depending on zoom, 12-14 UPS depending on zoom :-)
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Re: Movie Player

Postby HolyGarbage » Tue Apr 25, 2017 11:22 pm

I just updated to 0.15.2. Got 16 FPS/UPS when zoomed out to show the entire display! Impressive!
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Re: Movie Player

Postby QuantumForce » Mon May 01, 2017 9:24 am

What's the technique for loading the memory? Do you edit the save file with a script?
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Re: Movie Player

Postby infinitysimplex » Wed Aug 02, 2017 1:55 pm

jkgamer2000 wrote:Next with sound.

https://www.youtube.com/watch?v=OE4-G8fwPGI
A few days too late. ^^

Actually, this speaker set-up seems a LOT more powerful, it just doesn't have the fancy colours:
https://youtu.be/tPeHFKOD6lc

QuantumForce wrote:What's the technique for loading the memory? Do you edit the save file with a script?

https://github.com/DaveMcW/factorio-movie-maker <- There you go.
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Re: Movie Player

Postby infinitysimplex » Wed Aug 02, 2017 6:38 pm

The Eriksonn wrote:
Yoyobuae wrote:
ChoMar wrote:Now, the next question is, can we build a turing-complete computer in factorio? Should be possible.

Yes. It has been done, many times.


I have:
viewtopic.php?f=193&t=28662


This looks great! I was about to try and make one, but your design looks nice and clean. And it has screens :o :D Great. :)
I'm just wondering if you could turn this into an "actual" (infinite-memory) turing-complete machine by using the recursive blueprint mod, or so. I mean, infinite up to the limitations of Lua and the game, i.e. 31 bit numbers etc. Or up to the limitations of the computer that runs the game, whichever collapses first. ^^

If you don't mind, I'll copy some of your parts and try some random things with them.
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Re: Movie Player

Postby Julissa Doe » Wed Aug 02, 2017 9:32 pm

This was actually the video that got me interested in factorio :) Glad I found it again.
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