How do I permute channels?
Posted: Sat Nov 09, 2024 5:37 pm
Sorry if this is posted in the wrong place!
I currently have a circuit, that sets the recipe of a grinder based on the astroid chunk either on a belt or in storage.
Currently, I have a couple solutions, the simplest to understand, is just three decider switches in parallel checking whether a specific resource is nonzero, And outputs the recipe that uses it if so.
I'd like to make this a bit more generic if possible. I think the "real problem" is - given I know which recipes I want, how do I determine of them what's possible, given the resources to build with I'm given?
But I'm interested in solutions to both of the above.
I currently have a circuit, that sets the recipe of a grinder based on the astroid chunk either on a belt or in storage.
Currently, I have a couple solutions, the simplest to understand, is just three decider switches in parallel checking whether a specific resource is nonzero, And outputs the recipe that uses it if so.
I'd like to make this a bit more generic if possible. I think the "real problem" is - given I know which recipes I want, how do I determine of them what's possible, given the resources to build with I'm given?
But I'm interested in solutions to both of the above.