Re: Smart dynamic train deliveries with combinator Magick [0.13]
Posted: Wed Oct 05, 2016 12:27 pm
Hi Siggboy!
I would just like to say congratulations and thanks for such superb work! That said, I also want to clarify a couple of things, as I was getting intensely frustrated with my inability to get this to work last night...
My plan for tonight is to completely rip out all of my existing train stations and, effectively, start with a 'clean' build, so what I need to do, as I understand it, is as follows:
Get all of my trains back to the stacker
Place the Depot (and maybe disable D=1 while I build), setting train size to 4
Add the stacker stations (non-smart?) and create a train line that simply runs Stacker - Depot
Add the Requester stations (all at the furnaces, all multi-item receipt, so no need to differentiate), wire them into my ore buffer and set appropriate requirement level(s). Add to the start of the train line (Requester - stacker - Depot)
Add the Provider stations, wiring them into the outpost buffer chests and making sure that "load size" is set to 8k, then adding each P staton in turn to the end of the SmartTrain line route
Adjust the rules on the line so that trains leave P when full, leave R when empty, and leave Depot on Signal #
Enable D=1 and cross my fingers
Each Smart station should be connected to the red bus with a wire from the Stop itself (not the combinator) to the power pole and out to the circuit network. The red wire already connected to the power pole in the blueprint is separate to this, isn't it?
Does that sound about right? And do I need to cross-wire the Smart Station combinator and lamp for your system (so that the light comes on when the station is actively broadcasting for pickup or delivery)?
I would just like to say congratulations and thanks for such superb work! That said, I also want to clarify a couple of things, as I was getting intensely frustrated with my inability to get this to work last night...
My plan for tonight is to completely rip out all of my existing train stations and, effectively, start with a 'clean' build, so what I need to do, as I understand it, is as follows:
Get all of my trains back to the stacker
Place the Depot (and maybe disable D=1 while I build), setting train size to 4
Add the stacker stations (non-smart?) and create a train line that simply runs Stacker - Depot
Add the Requester stations (all at the furnaces, all multi-item receipt, so no need to differentiate), wire them into my ore buffer and set appropriate requirement level(s). Add to the start of the train line (Requester - stacker - Depot)
Add the Provider stations, wiring them into the outpost buffer chests and making sure that "load size" is set to 8k, then adding each P staton in turn to the end of the SmartTrain line route
Adjust the rules on the line so that trains leave P when full, leave R when empty, and leave Depot on Signal #
Enable D=1 and cross my fingers
Each Smart station should be connected to the red bus with a wire from the Stop itself (not the combinator) to the power pole and out to the circuit network. The red wire already connected to the power pole in the blueprint is separate to this, isn't it?
Does that sound about right? And do I need to cross-wire the Smart Station combinator and lamp for your system (so that the light comes on when the station is actively broadcasting for pickup or delivery)?