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[MOD 1.1 - 2.0] Picklock's Fusion Power

Posted: Mon Mar 15, 2021 1:02 pm
by picklock
Type: Mod
Name: Picklock's Fusion Power
Description: This mod adds fusion power. to the game.
License: GNU GPLv3
Version: 1.1.1
Release: 08.11.2024
Tested with-Factorio-version: 2.0.16
Compatible with Factorio - Space Age: Yes
Download: mods.factorio.com
Download-Url: https://mods.factorio.com/mod/PicksFusionPower
Category: Power Production
Tags: Power Production, Reactor, Fusion
Website: https://forums.factorio.com/viewtopic. ... 0&t=96939

Introduction
This mod allows you to generate electrical energy through nuclear fusion.
Therefore, the following has been integrated into the mod.:
  • New fluids: Heavy water, polluted water
  • New intermediate products: Deuterium pellet, tritium pellet
  • New recipes: Girdler sulfide process, deuterium extraction process, lithium vacuum distillation, Tritium incubation process
  • New fuel category fusion: Deuterium fuel cell, DT hydrogen fuel cell
  • New entity sewage pump: Pumps all fluids of the mod and all vanilla fluids in bodies of water
  • New entity clarifier: Purifies polluted water
  • New entity tritium breeder: Tritium pellets are incubated made of 6 lithium
  • New entity fusion reactor: Uses fusion fuel cells to generate heat
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License
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Long Description - Story
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Known Issues
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Abbreviated changelog
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Inspiration

Re: [MOD 1.1] Picklock's Fusion Power

Posted: Thu Feb 22, 2024 4:45 pm
by Sharxis
To Experience the Crash just Repair the Space ship with the items in the inventory and Launch it anywhere. As soon as the Spaceship is trying to start the game will crash. Thank you in Advance!

Re: [MOD 1.1] Picklock's Fusion Power

Posted: Fri Feb 23, 2024 6:29 am
by picklock
Version: 1.0.1 for Factorio V1.1:
Date: 22.02.2024
Bugfixes:
- Fixed a bug that caused an non-recoverable error in connection with the Space-Exploration mod.
Balancing:
- Maximum pumping rate of the sewage pump adjusted as follows:
- For crude oil reduced from 360/s to 320/s.
- For petrolium gas reduced from 360/s to 340/s.
- For light oil reduced from 360/s to 330/s.
- For heavy oil reduced from 360/s to 300/s.
- For lubricant reduced from 360/s to 290/s.
Locale:
- Updated and tweaked language files

See start post for details.

Thanks to Sharxis for providing the save to analyze and solve the problem in connection with the Space Exploration Mod.

Re: [MOD 1.1] Picklock's Fusion Power

Posted: Thu Feb 29, 2024 2:21 pm
by picklock
Version: 1.0.2 for Factorio V1.1:
Date: 29.02.2024
Features:
- Added achievements for building a fusion reactor
- Sewage pump: The liquids to be pumped back can be changed even if there are still residues of the previous liquid in the fluidbox of the sewage pump (with up to 2 seconds delay).
- Sewage pump: The pumped liquid and its pumping rate are now displayed in the tooltip.
- Steam can now also be pumped out by the sewage pump.
Info:
- The internal name for polluted water has been changed. For this reason, the recipes for filling and emptying the corresponding barrels are adjusted by migration.
Locale:
- Updated and tweaked language files

See start post for details.

Re: [MOD 2.0] Picklock's Fusion Power

Posted: Fri Nov 01, 2024 4:45 pm
by picklock
Version: 1.1.0 for Factorio V2.0:
Date: 01.11.2024
Features:
- Update for game version 2.0
Info:
- Due to the changes with Fluids 2.0, it is also necessary to demolish the first pipe if you want to rebuild a destroyed or demolished sewage pump. Otherwise you will receive the error message "cannot connect systems witqh different fluids".

See start post for details.

Re: [MOD 2.0] Picklock's Fusion Power

Posted: Fri Nov 08, 2024 4:48 pm
by picklock
Version: 1.1.1 for Factorio V2.0:
Date: 08.11.2024
Features:
- Update for game version 2.0.16

See start post for details.