Type: Mod
Name: Picklock's rocket silo stats
Description: This mod shows a gui with statistics on rocket launches and as in the vanilla Factorio up to version 1.0 statistics about the payload and more.
License: GNU GPLv3
Version: 1.1.3
Release: 17.02.2024
Tested with-Factorio-version: 1.1.104
Download: mods.factorio.com
Download-Url: https://mods.factorio.com/mod/PicksRocketStats
Category: Utility
Tags: Utility, Gui, Rocket silo stats
Website: https://forums.factorio.com/viewtopic. ... 0&t=93018
Introduction
This mod shows a gui with statistics on rocket launches as in the vanilla Factorio up to version 1.0 and more with the following features:
Toggleable statistics gui by button or key combination
Display of the number of missiles launched
Display of the number and type of started payload
Additional display of the missiles launched on average and their payload
Column headings that can be hidden for a compact gui
Individually adjustable start time for calculating the average values via the in-game settings
This mod brings back the rocket silo stats with the started payload from the Vanilla Factorio V1.0 in Factorio V1.1 and higher. In addition, the number of rockets launched can be displayed.
It is also possible to display the rockets launched and their payload on average for a given period of time. If the mod was activated at the start of a game, the start time of the first rocket is used. If the mod is activated in a savegame, where rockets have already been started, then 2 hours is selected as the start time.
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Known Issues
There aren’t any open issues.
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When you find a problem, post it below and I will add it to the list of issues to be dealt with when possible. For more detailed discussions you can always send me a PM. As I’m not always online it may take a while till you get a response. I will consider the posts or issues I see, and do my best to work fixes into the mod, although I might not reply directly to every notice.
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Regarding bugs, hopefully there will be few crashes and loading failures. I have solved all of these that I found by my local testing. Interaction with other mods is almost wholly untested.
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Abbreviated changelog
Version: 1.1.3
Date: 17.02.2024
Bugfixes:
Fixed a bug where after loading a savegame the rocket silo stats were displayed incorrectly after the start of the next rocket.
Added an in-game gui to configure the rocket silo stats' settings
Added a setting to add thousands separators (,) for the values
Bugfixes:
Fixed a bug that caused the toggle button and the rocket silo stats to be shown and hidden incorrectly as long as no rocket was launched when this option was changed via the mod settings.
Balancing:
The start time for calculating average values when adding the mod to saves with already launched rockets has been increased to 2 hours.
Toggleable statistics gui by button or key combination
Display of the number of missiles launched
Display of the number and type of started payload
Additional display of the missiles launched on average and their payload
Column headings that can be hidden for a compact gui
Locale:
English, German are available.
License:
GNU GPLv3
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Inspiration
I want to thank the Factorio team for making such an amazing game. It’s my favorite game at the moment.
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A Note:
In making this mod, I tried my best to work with the base assets and my own custom code. But it is possible that I missed something like a copied placeholder. If you find something that should not be there, please tell me explaining what it is, and I will try to rectify the matter as soon as possible.
Re: [MOD 1.1] Picklocks rocket silo stats
Posted: Mon Mar 06, 2023 9:13 am
by picklock
Update V1.1.0 for Factorio V1.1:
Features:
- Added an in-game gui to configure the rocket silo stats' settings
- Added a setting to add thousands separators (,) for the values
Bugfixes:
- Fixed a bug that caused the toggle button and the rocket silo stats to be shown and hidden incorrectly as long as no rocket was launched when this option was changed via the mod settings.
Balancing:
- The start time for calculating average values when adding the mod to saves with already launched rockets has been increased to 2 hours.
Locale:
- Updated and tweaked language files
See start post for details.
Re: [MOD 1.1] Picklocks rocket silo stats
Posted: Wed Mar 08, 2023 4:48 pm
by picklock
Update V1.1.1 for Factorio V1.1:
- Fixed a bug that caused a non-recoverable error when players interacted with gui elements from other mods.
See start post for details.
Re: [MOD 1.1] Picklocks rocket silo stats
Posted: Tue Feb 06, 2024 5:16 pm
by picklock
Update V1.1.2 for Factorio V1.1:
Bugfixes:
- Fixed a rare bug where the mod settings were not recognized correctly after loading a savegame.
- Fixed a bug that caused other GUIs to open when closing the settings window with the ESC key or the confirmation key (default "E").
Features:
- The average can now be updated with an adjustable time period, even if no rocket has been launched.
Locale:
- Updated and tweaked language files
See start post for details.
Re: [MOD 1.1] Picklocks rocket silo stats
Posted: Sat Feb 17, 2024 5:48 pm
by picklock
Version: 1.1.3 for Factorio V1.1:
Date: 17.02.2024
Bugfixes:
- Fixed a bug where after loading a savegame the rocket silo stats were displayed incorrectly after the start of the next rocket.