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[Concept 0.4.x] Colonization

Posted: Sat May 25, 2013 12:05 pm
by drs9999
Hello guys and gals,
today I want to introduce my ideas of additional end-game-content.
I was inspired by the colonization-discussion here on the forum.
For now the mod introduce 3 types of colonies, a food-production-line and some other buildings.
All of these can not be researched until rocket-defense is researched.

Sadly I have not much time atm to work on it and need some input from other people for additional stuff, that is why I publish it as an concept.

I am not sure if you need any further explanation how to use the stuff. I think the production-buildings are self-explaining and for the colonies you will get an brief summary how to use it in-game. Anyway if something is not clear please ask.

Also like I said all the things will be available after rocket-defense, so to play around with it you have two opportunities:
First you can load a savegame in which you allready researched rocket denfense and continue with this stuff. Or second go into the control.lua and uncomment the first block in the onload-routine this way you will receive most of the added stuff to play/test around.( Or third you can do both)
col-1.png
col-1.png (1.19 MiB) Viewed 8399 times

Re: [Concept 0.4.x] Colonization

Posted: Sat May 25, 2013 12:44 pm
by MF-
The big model is pretty epic.
It took me quite a while to understand it's 3D, though.
I though it's a food storage silo at first.

What is the purpose of the base of the structure? It seems pretty material-expensive?

Re: [Concept 0.4.x] Colonization

Posted: Sat May 25, 2013 1:02 pm
by ficolas
I think the models are cool, but I dont think they fit much with factorio.

Re: [Concept 0.4.x] Colonization

Posted: Mon May 27, 2013 3:33 pm
by drs9999
Hm yeah.. same old story... drs + arts = fail :D

Anyway, apart from this what are your thoughts about the idea/mechanics?

Re: [Concept 0.4.x] Colonization

Posted: Tue May 28, 2013 1:27 pm
by ficolas
drs9999 wrote:Hm yeah.. same old story... drs + arts = fail :D

Anyway, apart from this what are your thoughts about the idea/mechanics?
I havent been able to play it, but I have seen the code, the idea is cool, I will try it later :)