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[MOD 0.11.6][WIP] Fluid handling expansion

Posted: Wed Dec 17, 2014 3:51 pm
by rk84
Experimental mod. Touches little bit of all entities with fluidboxes.
  • Makes storage tank "higher" then pipe => only pump can fill it up.
  • Adds Underground tank => only pump can empty it.
  • Adds multipurpose pump for better fluid control. Can control fluid amount, flow and temperature.
  • Includes tech and recipes
Download: fluid-handling-expansion_0.0.2.zip
fluid-handling-expansion.png
fluid-handling-expansion.png (528.78 KiB) Viewed 16894 times

Re: [MOD 0.11.6][WIP] Fluid handling expansion

Posted: Wed Dec 17, 2014 4:09 pm
by Tinyboss
This looks really great!

Re: [MOD 0.11.6][WIP] Fluid handling expansion

Posted: Wed Dec 17, 2014 6:51 pm
by noudfrenken
Looks beautifull!

Would this be compatible with mods like Bob's ligistics mod and/or Liquid station mod & Rail tanker mod?
For example, would it make all 4 versions of the storage tank "higher", or just create a new recipe for another storage tank?

Re: [MOD 0.11.6][WIP] Fluid handling expansion

Posted: Thu Dec 18, 2014 9:59 am
by rk84
Thanks. I have not think mod compatibility yet. Just experimenting modding possibilities with fluidboxes. I will take a look of those mods.

Edit: After quick look I think I can make it compatible.

Re: [MOD 0.11.6][WIP] Fluid handling expansion

Posted: Sat Dec 20, 2014 9:46 pm
by noudfrenken
rk84 wrote:Thanks. I have not think mod compatibility yet. Just experimenting modding possibilities with fluidboxes. I will take a look of those mods.

Edit: After quick look I think I can make it compatible.
Will you be trying to do something like that or will you continue expanding the mod as is?
if so, starting monday i have a couple days vacation so i could try my hand at creating a module that for example does this:
if bob's logistics is active, remove his storage tanks and replace with mk1 to mk4 versions of your higher and lower tanks. Should not be that hard since the basic framework for this already exists within your mod and bob's;)

Re: [MOD 0.11.6][WIP] Fluid handling expansion

Posted: Sun Dec 21, 2014 12:22 am
by rk84
I have added data-updates.lua that gives all storage-tanks more height. This bit of quick dump of what is underconstruction. I will be away for week.
fluid-handling-expansion

Re: [MOD 0.11.6][WIP] Fluid handling expansion

Posted: Thu Jan 01, 2015 2:17 pm
by Dariel92
RU: У меня странная проблема из-за этого мода - после того как я его поставил все остальные танкеры перестали заполняться вовсе, или заполняются лишь на 1000 литров. Как это исправить?
EN: I have a strange problem because this mod after I put all the rest of the tankers stopped to fill up at all, or filled only 1000 liters. How to fix it?

Re: [MOD 0.11.6][WIP] Fluid handling expansion

Posted: Thu Jan 01, 2015 4:45 pm
by rk84
Dariel92 wrote:RU: У меня странная проблема из-за этого мода - после того как я его поставил все остальные танкеры перестали заполняться вовсе, или заполняются лишь на 1000 литров. Как это исправить?
EN: I have a strange problem because this mod after I put all the rest of the tankers stopped to fill up at all, or filled only 1000 liters. How to fix it?
Did you use pump to fill tank? Was the pump connected directly to tank? Mayby you can post picture of your setup?

Re: [MOD 0.11.6][WIP] Fluid handling expansion

Posted: Fri Jan 02, 2015 5:22 am
by Dariel92
rk84 wrote:Did you use pump to fill tank? Was the pump connected directly to tank? Mayby you can post picture of your setup?
RU: я думал что насосы нужны лишь для танкеров из этого мода.
EN: I thought that the pumps needed only for tankers of this mod.