Turret cover has been the most reliable IMO. Put down turrets just outside worm range, fire rockets into base (since you outrange the worms) and let the turrets kill everything that comes out.Derringer wrote: ↑Mon Nov 25, 2019 3:01 amOuch! That's going to make uprooting nests at evolution 50-90 much more troublesome. My tactic has been to get close enough to knock over 2-4 spawners or worms with single-target rockets, back up, and pepper the resulting angry mob with steel or titanium shot.- Rocket and tank cannon firing rate technologies were removed and not replaced.
- The cost of rockets, tank cannon shells, artillery shells increased.
I guess the only consolation there is that with explosive damage 6 I can two-shot big worms and one-shot pretty much any other structure.
Dang nab it! I've been trying to avoid turret creep cheese, but if personal and vehicle weapons are that badly nerfed...- Science pack tier progression was reworked again for a lot of the tech tree, especially military and other "bonus" technologies.
Also personal laser defense is still ridiculously powerful, if you have tanks you should be at least close to getting those.