For more details, read the description on the mod portal page.
New Burner Assembling Machines: 3 tiers; Tier 2 is compact & very fast but has a limited recipe set
Advanced Burner Mining Drill: has lower pollution output, slightly larger area, extreme speed, & can mine Uranium Ore
Burner variants of the Oil Refinery & Chemical Plant
Burner Laboratory & 2 new types of Science Packs: for researching some new technologies
Eco-Assembling Machine: does not produce pollution & has lower energy consumption.
Air Filters: intermediate product used in higher tier burner devices
3 new Achievements
Also includes a new scenario: MilitarySupply! Provide military resources to the empire!
ALL burner (chemical fuel) devices now pollute--except trains! Because Locomotives have air filters now.
Burner Inserters now move at the same speed as regular Inserters. Now they can keep up with fast belts.
A couple of changes to early-game recipes.
There's an option to prevent burner devices from connecting to the Circuit Network.
The pump (for fluids) now requires electric Engine Units because they are powered by electricity.
Rearranged & redid a lot of early-game techs.
Because this mod chances a LOT of things in the early game, it may cause conflicts with other mods. It is untested, but don't use other mods that drastically change the early game. Mods that are very small or that do not affect the early game should not cause any problems.