[MOD 0.11.x] Miniaturization

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Schmendrick
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[MOD 0.11.x] Miniaturization

Post by Schmendrick »

Adds technology [chain] "Miniaturization." Unlocks with advanced materials processing and optics.

Miniaturization 1 is a (new) prerequisite for modular armor; Miniaturization 2 is required for Mk2 components (shields and batteries).

Enables building miniature versions of the three assembling machines, which are 2x2 instead of 3x3 but more limited in their capabilities. Also adds a mini electric furnace - handy for saving space and requiring less retooling of your old burner furnace setup - if you can wait long enough for the research, anyway.
mini-techscreen.jpg
mini-techscreen.jpg (156.67 KiB) Viewed 15530 times
Limiting an assembler to one ingredient is... pretty limiting! (Level 3 assemblers can handle three ingredients which is enough for many common items.) Normal assembling machine included in picture for scale.
mini-recipe.jpg
mini-recipe.jpg (141.94 KiB) Viewed 15530 times
  • v0.1.1: Made compatible with Factorio 0.11.x, tweaked recipes a little.
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Miniaturization_0.1.1.zip
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Last edited by Schmendrick on Thu Feb 05, 2015 10:13 pm, edited 3 times in total.
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Devildog
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Re: [MOD 0.10.x] Miniaturization

Post by Devildog »

May use the small electric furnace for my youtube series " Mod Madness "
Image
Check Out Factorio Mod Madness 2.0 Here : http://bit.ly/1afTDl0
Mod Madness ModPack

jamuspi
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Re: [MOD 0.10.x] Miniaturization

Post by jamuspi »

Man, this is SO weird. I was making this EXACT SAME MOD. Same name, even.

I suppose I'll probably still make it- I'm going to be doing solar panels and steam engines too (at least), and I'm planning on fitting it in with a resource replication system and a branch of crafting that uses microsingularities and liquid nitrogen. But it's super weird that I had the same idea! Even resized the sprites already.

JamesOFarrell
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Re: [MOD 0.10.x] Miniaturization

Post by JamesOFarrell »

jamuspi wrote:resized the sprites already.
If you use Scale for the entities factorio will shrink the images for you.

Schmendrick
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Re: [MOD 0.10.x] Miniaturization

Post by Schmendrick »

JamesOFarrell wrote:
jamuspi wrote:resized the sprites already.
If you use Scale for the entities factorio will shrink the images for you.
That's why Miniaturization is so tiny. :)


In any case, I recently decided to branch this off of a larger, more ambitious mod I have been working on. (I figured cutting it into pieces makes it more likely I'll actually get work done on it.)
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Re: [MOD 0.10.x] Miniaturization

Post by JJosh »

Apologies for the ancient bump, but is there a chance this mod will be updated to 11.x?

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Re: [MOD 0.10.x] Miniaturization

Post by Schmendrick »

It should work fine in 0.11.x. I can change the thread title accordingly if it would make people feel better.
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JJosh
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Re: [MOD 0.11.x] Miniaturization

Post by JJosh »

I get this-

Error while loading entity prototype "mini-assembling-machine-2"
(assembling-machine): No such node (width)
Modifications: Miniaturization

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Re: [MOD 0.11.x] Miniaturization

Post by Airat9000 »

:D good!! dytech furnage in create very beatiful

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FreeER
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Re: [MOD 0.11.x] Miniaturization

Post by FreeER »

JJosh wrote:(assembling-machine): No such node (width)
Modifications: Miniaturization
frame_width and frame_height changed to width and height in 11.8, for consistency with sprites, should just be a matter of using find/replace in the prototype files (notepad++ can do all files in a directory, and sub-directories, if you're on windows).

JJosh
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Re: [MOD 0.11.x] Miniaturization

Post by JJosh »

Alright, I've got them changed. Now I get this:

Error while loading entity prototype "mini-electric-furnace" (furnace):
No such node (crafting_categories)
Modifications: Miniturization

I made sure to search the releases forum in case it was a similar issue as the previous. I'm still sorry to bother and greatful for the help.

Schmendrick
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Re: [MOD 0.11.x] Miniaturization

Post by Schmendrick »

Oh, man, I just noticed that I updated my local copy but never uploaded it (or changed the version number, which is why I continued to think the uploaded version was fine). Seriously sorry about that.
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Re: [MOD 0.11.x] Miniaturization

Post by Wiloxe »

This is excellent for small spaces to work with when making auto-crafting!
Maybe add support for other assembling machine's from other mods (Dytech/Bob's)? Would be great!

Also as always keep up the awesome work! :)

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Re: [MOD 0.11.x] Miniaturization

Post by Factorio2016 »

can someone update it?
English is not my native language. Translator.

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