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[MOD 0.10.X] Cartmen's Natural Gas Mod [v1.1]

Posted: Sun Oct 19, 2014 11:54 am
by cartmen180
Hello everyone,

I have created a mod that adds natural gas to the game. It is like crude oil an infinite resource.
This mod adds:
- natural gas
- methane
- ethane
- ethane steam cracking (crack ethane to petroleum gas)
- methane to LNG conversion
- LNG to canister so it can be used as fuel

Image

Download:
http://bit.ly/109Ydgw

Re: [0.10.X]Cartmen's Natural Gas Mod [v1.0]

Posted: Sun Oct 19, 2014 12:06 pm
by bobingabout
Not sure I would have added so many different types of gas, but it looks good.

Re: [0.10.X]Cartmen's Natural Gas Mod [v1.0]

Posted: Sun Oct 19, 2014 12:10 pm
by cartmen180
bobingabout wrote:Not sure I would have added so many different types of gas, but it looks good.
so many?
You pump the natural gas out of the ground. Then it is processed into methane and ethane.
That's it, from there you can make usefull products like LNG for fuel.

Re: [0.10.X]Cartmen's Natural Gas Mod [v1.1]

Posted: Sun Oct 19, 2014 12:58 pm
by Airat9000
fashion good but infinity is bad !!! do as a resource of oil in the ground but in large quantities, as pumped from the depths it will be interesting

Re: [0.10.X]Cartmen's Natural Gas Mod [v1.1]

Posted: Sun Oct 19, 2014 1:38 pm
by cartmen180
updated to v1.1.1
- moved advanced ethane steam cracking to Cartmen's Industrial Renewal Mod

Re: [MOD 0.10.X] Cartmen's Natural Gas Mod [v1.1]

Posted: Mon Oct 20, 2014 8:35 pm
by Airat9000
hi .. question created in the generation of a new map to do that would generate a lot of resources, if not infinite gas .. for example no 65000 and 50000000, etc. where to change and to code .. because a lot of gas on the idea.

Re: [MOD 0.10.X] Cartmen's Natural Gas Mod [v1.1]

Posted: Tue Oct 21, 2014 8:25 am
by cartmen180
Airat9000 wrote:hi .. question created in the generation of a new map to do that would generate a lot of resources, if not infinite gas .. for example no 65000 and 50000000, etc. where to change and to code .. because a lot of gas on the idea.
I think what you want is a finite source of gas but with a high amount of gas in a pocket.
You can try this, i don't know if it will work as intended.

Change in natural-gas.lua
infinite = true -> infinite = false
minimum = 1250 -> minimum = 5000
normal = 12500 -> normal = 50000

This will make it spawn less sources.
max_probability = 0.06 -> max_probability = 0.01

Re: [MOD 0.10.X] Cartmen's Natural Gas Mod [v1.1]

Posted: Wed Oct 22, 2014 3:31 am
by Airat9000
cartmen180 wrote:
Airat9000 wrote:привет .. вопрос создан в генерации новой карты сделать, что бы генерировать много ресурсов, если газа не бесконечны .. например не 65000 и 50000000 и др. где поменять и код .. потому что много газа, по идее.
я думаю, что вы хотите, является конечным источником газа, но с большим количеством газа в кармане. Вы можете попробовать это, я не знаю, если он будет работать так, как задумано. Изменение природно-gas.lua бесконечный = true -> infinite = false минимум = 1250 -> minimum = 5000 нормальный = 12500 -> normal = 50000 это будет сделать икры меньше источников. max_probability = 0.06 -> max_probability = 0.01


.. changed parameters but still generates 25,000 to 82,000 little as possible ..

Re: [MOD 0.10.X] Cartmen's Natural Gas Mod [v1.1]

Posted: Wed Oct 22, 2014 9:50 am
by cartmen180
That is a lot of gas! But if you want more, change richness_base = 5000 to something higher.

Re: [MOD 0.10.X] Cartmen's Natural Gas Mod [v1.1]

Posted: Wed Oct 22, 2014 12:25 pm
by Airat9000
cartmen180 wrote:это очень много газа! Но если вы хотите большего, изменить richness_base = 5000 к чему-то выше.


thank you very much all happened .. I'm glad :)