[MOD 0.16] Horns - honking for cars
Posted: Fri Apr 06, 2018 11:31 pm
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Both vehicles have their own set of two sounds, a shorter one and a longer one, which can be bound to different keys. ("H" and "SHIFT+H" by default)
Honking also attracts enemies in a 60 tiles range from the user. This range can be tweaked in-game via the per-user mod options. (Note: biters normally attack when within 30 tiles from you)
Likewise, the enemy attraction mechanic can be disabled altogether.
If you feel the horns are too loud or quiet, there's a volume multiplier on line 1 in data.lua (default is 1.2)
Enable sound in this webm to hear a preview of the horns themselves.
If you have any suggestion or feedback feel free to post here. : )
- understand why biters stop briefly when honking repeatedly and if it has negative implications in multiplayer
- test in multiplayer and optimization of code, if necessary
- put everything on github...
Help thread
Description
This mod adds horns to cars and tanks. Pictures don't help much in this case, so here is a short video showcasing the mod's features.Both vehicles have their own set of two sounds, a shorter one and a longer one, which can be bound to different keys. ("H" and "SHIFT+H" by default)
Honking also attracts enemies in a 60 tiles range from the user. This range can be tweaked in-game via the per-user mod options. (Note: biters normally attack when within 30 tiles from you)
Likewise, the enemy attraction mechanic can be disabled altogether.
If you feel the horns are too loud or quiet, there's a volume multiplier on line 1 in data.lua (default is 1.2)
Enable sound in this webm to hear a preview of the horns themselves.
webm
Download from the Mod DatabaseIf you have any suggestion or feedback feel free to post here. : )
Credits
- This mod was made possible thanks to the content and people listed here:
- Honk! by GotLag
- Pimp My Honk by Valck
- The car and tank sounds have been extracted and modified from this and this youtube videos respectively made by Audio Productions, credited here and in the mod as per the terms on their about page.
- Many thanks to betrok and Nexela for helping me attract biters by honking! <3
Changelog
- 1.0.2
- Default attraction range changed from 70 to 60
- Added per-user setting to define enemy attraction range from 35 to 90 tiles
- Added per-user setting to disable enemy attraction
- Renamed and revised "credits.txt" into "readme.txt" in mod files
- 1.0.1
- Added enemy attraction functionality
- 1.0.0
- Initial release
Planned features
- volume multiplier option in per-player settings
- conditions for modded vehicles (currently they should all default to the car's honk, i would like to set some "heavier" vehicles to have the tank sound)
- (for the far future and if willing) additional sound sets and a way for users to choose which one to use
- understand why biters stop briefly when honking repeatedly and if it has negative implications in multiplayer
- test in multiplayer and optimization of code, if necessary
- put everything on github...
Help thread